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D-Pac 
Handle: D-Pac
Real Name: Alain Dassen
Lived in: The Netherlands
Ex.Handles: DPC, Death Invader, DIR
Was a member of: Codeline, Procaz (PCZ), REALITY (RLY)

Modules: 4  online
Interview: Read!
Pictures: n/a

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
                                                   \/


    Handle: D-PaC (Short: DPC), Death Invader (Short: DIR)

    Group: ProcaZ (Short: PCZ), Codeline, Reality

    Date of birth: 31-05-1975


  • 1-How did your interest for computers start? Which year was that?

  • I dont know exactly, but it was in the end of the 80's (1988/89)
    that I got my first computer - the good old C64.
    I got it becouse my cousin (Mat) had one & all the games, demo's
    & music interrested me a LOT!


  • 2-What machines did you previously have? What did you do with them?

  • C64: At first gaming & demo watching, later coding & graphics,
    music making on this machine really wasn't my thing.
    Amiga 500/1200: Gaming & demo watching, music & graphics,
    I tried coding, but it was too complex for me
    & I didn't have the time to learn the same way
    I learned for the C64 & I didn't have any
    reference guides like on the C64.
    PC: Not much, I want to do too much things at the same time
    wich results in doing nothing at all. I also tried to continue
    my music. Maybe once or twice a year I play a game or so.
    The rest of my time I put into browsing and stuff.

    Things I want to do: continue coding on my C64, make some music
    on my PC the same way I did on the Amiga - using trackers!
    Actually finish my website. and so on - in the end it comes to this:
    I DO NOT HAVE ENOUGHT TIME! ;)


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • Actually music wasn't the only thing I did (/do), that's the problem why I
    don't finish any of my work. I code, do graphics & make music


  • 4-Which composing programs have you been using? Which one in particular?

  • On the Amiga I started of with SoundTracker, then NoiseTracker,
    after that I used the allmighty ProTracker & a little while after that
    Octamed & Octamed Sound Studio.
    When I made something new, mostly starting with ProTracker & then finishing
    the mod in OSS becouse of the extended tracks & commands but between the
    lines: I only did this once ;) - but was planning to do more, becouse it
    worked so great. When I get arround to it I'll be using FastTracker on the PC.


  • 5-With which module did you feel you had reached your goal?

  • I have a long way to go, but with my OSS-mod The Dying World" I
    thought I reached a milestone.


  • 6-Is there a tune you would like not to remember? For what reason?

  • Some of my mod's, but one for shure: the first one I ever made.
    "Blue Mix" argh. - a mix from Blue Monday, it sound terrible!


  • 7-In your opinion, what's the value of a music in a demo, game?

  • Well, it's the music that creates atmosphere for a demo,
    but the effect's are the main stars of the event.
    The best demo's are, when the effect's & the music are in sync.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • I try to make some more music, but I just can't find the time.
    If I had the chance to release some of my music on a professional-base,
    I would have - but I think that time has passed, becouse with the coming
    of those Magix-musicmaker things - everybody can easely' make music.
    As if looping is making music, not affending anyone ;)


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • Mostely a Tracker or a sequencer is the base of any mp3 or wave.


  • 10-Could you tell us some of your all times favourite tunes?

  • On the C64 my alltime favourite tune was the (second-)intro-tune of
    the game "Turbo Outrun" by Jeroen Tel (the tune with the falling letters',
    second favourite tune was the one in the Turrican -intro.
    On the Amiga my favourite tunes where especially all the Turrican tunes -
    they where a real insperation. Other favourite tunes are from
    "Project X" - I don't remember the exact title of both intro-tunes.


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • Maybe, but again - time is an isue.


  • 12-What bands are you currently listenning to?

  • I like all kinds of music from a classical movie soundtrack to hardcore house.
    But mainly I am a fan of The Prodigy.


  • 13-What does/did the amiga/c64 scene give you?

  • Not much - but I did get to know a lot of great people
    & I had a great time in those days. But to put it blunt,
    the C64 days where the best.


  • 14-Are you still active in the scene these days?

  • Again - time is the big isue here , but I am working
    on a small C64 demo (textro actually) for the C64's 20th birthday-meeting
    in Maarssen / The Netherlands on the 19th October 2002.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • Greets to the following people I got to know &
    everyone that supported me in those C64 & Amiga years past.
    Codeline: Badman, Irem IV, Kubie, TheFox, R.O.Y.
    Procaz: Jam'n, Grey Hound, Buzzy, The Raver, Stealth, Richter
    Spiders Crew/Role: Stirf, Commander
    Protovision: Yogibear, JSL
    Motive: The Wizz
    Reality: Wizz, Tycoon, Whale, The Fox II, Elliott, Boulderbrain
    Axis: Iso
    Legend: All
    Spaceballs: Dope
    Hotline: Radix, Lucky Strike
    Jetset: Hi-Tech, Hellcat, Analyzer
    Misc groups/freelancers: Pyromaniac, Dusty, Zack, Liberator, Camelot, Giz,
    Jake, Informer, Sharon, Germanator, Empire, Protec, Jeanot, Scorpion

    And all I forgot
    Last line: BBQ anyone?! ;)


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    please note: this interview is ©opyrighted in 2002 by crown of cryptoburners
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