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Floopy 
Handle: Floopy
Real Name: Richard Talano
Lived in: France
Ex.Handles: n/a
Was a member of: Agony (AGY), Dune, Intense (ITS - I), MJJ Prod (MJJ)

Modules: 7  online
Interview: Read!
Pictures: n/a

Interview


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          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
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      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
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    Handle: Floopy (mais aussi TitiJoli)

    Group: Mjj Prod

    Date of birth: 01/02/1974


  • 1-How did your interest for computers start? Which year was that?

  • I was 16 when it all started, must have been in 1990. At first I was attracted
    by video games that were developping fast. Later that year I met AJT that
    was a member of HEMOROIDE on Atari and he became my friend. He showed me
    Soundtracker and I was hooked as I always wished to compose musics.


  • 2-What machines did you previously have? What did you do with them?

  • I started on Atari under the group MJJ, but I did not do anything with them
    at that time as I left the group before they actually released their first
    big releases. Later on I joined DUNE and I started to work hard on a demo
    entitled GOBITOONS. I also did the musics for the Amiga group named Intense
    for a soundplayer.


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • As stated earlier, musical creation was a an early desire. I anyway started
    doing graphics and code later on but without too much enthusiasm. My capacities
    in coding were below the sea level. On the other hand my gfx weren't so bad!


  • 4-Which composing programs have you been using? Which one in particular?

  • All available Sountrackers. Then I started composing with real instruments
    (guitar, bass, piano...) and I created to compose tracks with the help of
    professional midi tools such as Cubase, Audiologic, Soundforge...


  • 5-With which module did you feel you had reached your goal?

  • My goals has always been to have fun. With that aim each of my musics was
    a reached goal.


  • 6-Is there a tune you would like not to remember? For what reason?

  • I was once ashamed of some of my early tunes as I did not know much about
    composing at that time. Nowadays I have a strong nostalgic feeling when I
    listen to some of them.


  • 7-In your opinion, what's the value of a music in a demo, game?

  • It is as important as anything other components as it holds a lot of
    emotions, feelings, etc... just like graphics or code effects do.
    It makes it possible to get code and gfx in harmony with rythm. Nowadays,
    more and more game creators know how important a good music is and it is
    no longer left aside.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • At the moment, after more than 10 years of doing nothing for the scene, I
    joined MJJ back in order to get the group back on tracks. I am also composing
    for leisure with real instruments.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • I Myself don't use those sound formats as they compress the musics and that
    defintely affects the sound quality. I can't really say much on that matter
    anyway.


  • 10-Could you tell us some of your all times favourite tunes?

  • Frankly I dont remember their name anymore as I have been so long away from
    the demo scene.


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • I might do that in some years. But it won't have anything to do with my
    scene musics.


  • 12-What bands are you currently listenning to?

  • I have a pretty wide range of bands. From heavy metal, jazz, funk, rock
    to classical music. I especially like heavy metal bands such as METALLICA,
    Joes Satrianie, Steve Vai.....


  • 13-What does/did the amiga/c64 scene give you?

  • A lot of nice moment with my friends and the chance of creating a demo group.


  • 14-Are you still active in the scene these days?

  • Sure thing.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • hello to potatoes and "cassoulet" !!!!!!


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    please note: this interview is ©opyrighted in 2005 by crown of cryptoburners
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