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Gin 
Handle: Gin
Real Name: Mikael Hultén
Lived in: Sweden
Ex.Handles: n/a
Was a member of: Carnage (CRN), Dual Crew & Shining (DCS), Dual Crew (DC), Racoon

Modules: 135  online
Interview: Read!
Pictures: 1  online

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
                                                   \/


    Handle: Gin

    Group: Dual Crew / Shining

    Date of birth: 740526


  • 1-How did your interest for computers start? Which year was that?

  • I guess I've always been interested in computers. I got my first
    computer back in 1982 or it might have been 1983 (i dont remember).
    That was an awsome machine called commodore VIC 20. Since then I've
    been stuck.


  • 2-What machines did you previously have? What did you do with them?

  • 1. Commodore Vic 20
    2. Spectrum 48k (the rubber machine:)
    3. Commodore 64, made a toaster
    4. Commodore 128, don't remember
    5. A number of Amiga 500's, sold them
    6. Amiga 1200, it burned up.


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • I tried it all, but liked the music the most...


  • 4-Which composing programs have you been using? Which one in particular?

  • Noise-tracker, sound-tracker and fast-tracker on PC.


  • 5-With which module did you feel you had reached your goal?

  • I had no goal. Just liked to make music. But there was one or two special
    tunes. One tune that I made with just one sinus wave. I think it was
    like 3 or 4kb (en enkel sinus = one simple sinus). And another one with
    sounds only from my own body (human machine, I think).


  • 6-Is there a tune you would like not to remember? For What reason?

  • No there isn't. I'd like to think of every module as it's own little
    experiment.



  • 7-In your opinion, what's the value of a music in a demo, game?

  • The musik and sfx is just as much a part of a game/demo as the rest.
    But I think that in a demo it's the musik, sfx that realy makes it...


  • 8-At present, are you still composing? For professional or leisure purposes?

  • I haven't done any music for two years now. I still have some of my equipment
    left. Just in case... But no.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • What is there to say. I think that mpeg is a great way of making your self
    heard. Midi, you can't live without it. And ofcourse you need some samples
    as well so there you have the wave files...


  • 10-Could you tell us some of your all times favourite tunes?

  • Uhh... There's to many. Moby is great artist. William Orbit.


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • No. There's no time left for that.


  • 12-What bands are you currently listenning to?

  • I listen to everything, but today I listen to Everlast's latest cd.


  • 13-What does/did the amiga/c64 scene give you?

  • A great time. Lots of fun. Many friends. Crazy partys and thousands of hours
    of making music.


  • 14-Are you still active in the scene these days?
  • No...


  • 15-Anyone to greet? Anything left to say? Feel free...

  • Greetings to everyone who liked/disliked my work...


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    please note: this interview is ©opyrighted in 2001 by crown of cryptoburners
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