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Heatwave 
Handle: Heatwave
Real Name: Mikko Harju
Lived in: Finland
Ex.Handles: Cry-Baby, Icebreaker
Was a member of: Anaheim (ANH), Depth (DPH - DTH), Nautika

Modules: 9  online
Interview: Read!
Pictures: n/a

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
                                                   \/

    Handle: Icebreaker

    Group: Depth

    Date of birth: 16.04.1974


  • 1-How did your interest for computers start? Which year was that?

  • One of my friend had Vic 20 and I remember playing Omega Race :) Right then
    I wanted to have a computer of my own. Which year was when Omega Race was
    released... Hmmm, some years ago? ;D


  • 2-What machines did you previously have? What did you do with them?

  • I had Sega SC-3000 (it's still somewhere). I played a lot of games with that
    machine. Also tried some basic and beep-sounds. Then I got C64. I played even
    more then. I bought tens of original games, like Jack The Nipper, Cobra,
    Yie-Ar Kung-Fu 2 and many more. Then I started to like all those cool
    crackintros from Fairlight, Stack and Byterapers Inc. Cool sounds and effects.
    Some swapping at that time with couple dudes. Then arrived year 1988 and I
    got Amiga 500. We had a group for some time, called 'The Megastars'. I
    swapped, learned some DPaint and Soundtracker. One of my tunes was released
    in Megastars intro and Team-X used some of my gfx. And now I have had Amiga
    1200 since 1993. I also bought C64 and have made 3 tunes so far.


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • I like it more than making gfx or coding. I liked making logos but not real
    gfx, too hard for me. And there was time I tried some coding but didn't like
    that. Too much brainwork for me.


  • 4-Which composing programs have you been using? Which one in particular?

  • So far, on Amiga I have used Sound FX (1st composing program I had. I did
    some tunes with it and I've lost them), Soundtracker, Protracker and AHX which
    was formerly known as THX. On C64 at the moment I use Demo Music Creator.
    Particulary I use AHX. But I start composing on Protracker and DigiBooster Pro
    as soon as I get my own synth!


  • 5-With which module did you feel you had reached your goal?

  • Well, that module will be in the future :)


  • 6-Is there a tune you would like not to remember? For What reason?

  • Some my crappy Protracker tunes (actually all of those) and a few AHX tunes.
    They suck ;)


  • 7-In your opinion, what's the value of a music in a demo, game?

  • It's pretty important for the atmosphere. I wouldn't watch a demo or play
    a game for long if there wouldn't be a music or sound effects. It would
    be REALLY boring.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • Yes, I'm still composing but I'm a really lazy composer as I have always
    been :) Just for leisure purposes on my Amiga and C64. I think I'll be more
    active if I would get a synth.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • I don't have much to say about this. MP3 is pretty good standard for example
    to spread own 'real' music. And it's quality is pretty good mostly.


  • 10-Could you tell us some of your all times favourite tunes?

  • There are many! One of my absolutely favourite song is title music from C64
    game 'Supremacy', made by Jeroen Tel/Maniacs Of Noise! Just so FANTASTIC!
    Also his 'Rubicon' title is great! On Amiga I remember 'Banana Split' by
    Dizzy, 'Stardust Memories' by Jester. It would be a huge list al my favourite
    tunes so I won't write down more. I'm just a module fanatic who likes mostly
    tunes with great melodies.


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • No! Atleast the songs I have made so far. It is ofcourse possible in the
    future when I make some cool songs of my own, heh :)


  • 12-What bands are you currently listenning to?

  • Plenty of them... Savage Garden, 3some, Beastie Boys, Offspring, Rasmus,
    CMX and alot more!


  • 13-What does/did the amiga/c64 scene give you?

  • It has given worldwide frieds and many other things. I got very good marks
    on English in high school and commercial college. I wouldn't be that good
    without all those letters to contacts etc.


  • 14-Are you still active in the scene these days?

  • Yes, for sure! No plans quitting.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • All people who know me or have known me and people who still believes in amiga.
    And all musicians, keep on trakcin'!


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    please note: this interview is ©opyrighted in 2001 by crown of cryptoburners
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