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Axl 
Handle: Axl
Real Name: Murat Oktay
Lived in: Turkey
Ex.Handles: Donald
Was a member of: Accuracy (ACY), Dualis

Modules: 1  online
Interview: Read!
Pictures: n/a

Interview


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           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
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    Handle: Axl

    Group: Accuracy

    Date of birth: 24/07/1972


  • 1-How did your interest for computers start? Which year was that?

  • My big brother had got a Sinclair ZX Spectrum computer, that was my start
    (1980). I was spending my days with a flaying simulation that had got vectored
    graphics, I still can't remember its name.


  • 2-What machines did you previously have? What did you do with them?

  • It will be easier to answer the question "What machines didn't you previously
    have?" :)

    Sinclair: I could play several games when I could take over the computer from
    my big brother.

    Amstrad: It's still a problem to play games secretly from my big brother.

    Commodore 64: That's my machine of life. I met with it in 1986. I tried to use
    it whatever ways you may think of. I wasn't limited by music. I dealt with
    programming and graphics. In our magazine called Splash, I wrote about Rock
    and entertainment sections. My machine is still working, it's decorating my
    wall at my home. :)

    Atari 800 XL: Just Lame

    Amiga 500: I couldn't deal with it after the heat of Commodore 64, I sold it 4
    or 5 months later.

    PC: I met with PC, after 486 series had taken place. I refused to use it
    continuously until that day. Its games impressed me. I made my first machine
    with a price of 1840 USD. From that time to this days, I spent a money of
  • 60-70 thousand dollars to upgrades. I am only using the floppy from that
  • days (still working properly).


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • Is JCH enough for you?


  • 4-Which composing programs have you been using? Which one in particular?

  • Now, I am dealing with computer programming. Is it not possible to remember them
    all.


  • 5-With which module did you feel you had reached your goal?

  • The song I composed for the preview of Wild Blood is the best mod I ever did!
    Nevertheless "Guns n Roses Mix" has the special place in my heart. :)


  • 6-Is there a tune you would like not to remember? For what reason?

  • With thinking the music that I can make, I think nearly all of them.


  • 7-In your opinion, what's the value of a music in a demo, game?

  • If you are curious about games or demos, it's more important than programming.
    Music means soul and feeling. Suppose that, you did the strongest game of the
    world without music, it's nothing. But if it's the worst game that ever seen
    and if it has a real strong music, than it could be unforgettable.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • After finishing Commodore adventure, I entered conservatory. After finishing
    my education, I was a professional musician for nearly 5 years. I made various
    TV, jingle and demo music. These are used in Turkey introduction meetings and
    advertisements of the worlds giant brands.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • It's improving, and will keep to improve. But I don't believe that neither of
    them will offer me a quality of records. Midi makes me remember C64, it's more
    enjoyable to listen to. It's certain that, with improving sound cards, there
    are more realistic sounds take place.


  • 10-Could you tell us some of your all times favourite tunes?

  • I mostly satisfied from my music that I created for advertisement. As a result,
    it's normal to like myself more in a branch that I had been educated. :)


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • Why not? No matter how bad they are, the music that I had created for C64, are
    my first music. It's a good idea to publish them after reworking and increasing
    the listening ratio.


  • 12-What bands are you currently listenning to?

  • Limp Bizkit, GNR, Swingle Singers.


  • 13-What does/did the amiga/c64 scene give you?

  • The information that I have, is an accumulation from that times. With my
    experiences, I invented my own software firm. We are preparing most of the
    firm's special software projects. We are also working on our web site;
    Merlin'in Kazani, that related with computer games.


  • 14-Are you still active in the scene these days?

  • Unfortunately, not.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • I hope they read. Without distinguishing anyone: Accuracy, Zombi Boys, Dualis,
    Army, Clique.


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    please note: this interview is ©opyrighted in 2005 by crown of cryptoburners
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