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The Inspector 
Handle: The Inspector
Real Name: Ismo Toivonen
Lived in: Finland
Ex.Handles: n/a
Was a member of: Elimination, Master Crew

Modules: 3  online
Interview: Read!
Pictures: n/a

Interview


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          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
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      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
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    Handle: The Inspector

    Group: Elimination, Master Crew

    Date of birth: 28.11.1973


  • 1-How did your interest for computers start? Which year was that?

  • It was something like -83 when my cousin got Vic-20 and made some "great
    animation" with it. I got my first computer (C-64) in -84 or -85.


  • 2-What machines did you previously have? What did you do with them?

  • C-64 was more or less for playing. Amiga was the first more serious computer
    and I got it in -88 I think. In -96 I bought my first PC and have used it
    since that.


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • I actually tried some game development and coding too with C-64 and Amiga, but
    I was not talented enough I think. Too hard for me... ;)

    I was studing music and have been played many instruments for my whole life
    and music was natural thing to do. Reward (from for example Immortal Icarus
    Imperium and later in Scoopex, now in Remedy Entertainment) lived in my
    neightborhood and inspired me and my friend Intermaster to start doing this
    scene stuff. Intermaster learned coding and it was natural that I made music.
    I also made some gfx (fonts, logos etc.) but I noticed that music was my thing.


  • 4-Which composing programs have you been using? Which one in particular?

  • I started with Soundtracker (didn't we all?) and then Protracker, Noicetracked,
    Startrekker etc. I cannot say which one I used mostly. I also made some things
    with Deluxe Music but not any demostuff. Lately with PC I've been used Cubase
    in my own homestudio.


  • 5-With which module did you feel you had reached your goal?

  • None of them. Actually I was never happy about my own music. There's always a
    way to do things better and better. I have couple of mods that I REMEMBER to
    be at least close to "my goal" but they are not ever released in anywhere.
    Actually I cannot say for sure are they really good or do I just remember that
    way, because I haven't heard them for ten years. My Amiga went broken (the
    reason I bought PC) and now I have few packs of floppy disks full of my own
    Amiga stuff, but I don't have computer which could read them. :( Too shame,
    because I'd really like to move that stuff in CD for my own fun. Anyone knows
    the easy way to do that without Amiga?


  • 6-Is there a tune you would like not to remember? For what reason?

  • The first Music Pack stuff I think. I don't know what were the songs but I
    think they are truely awful... I'm happy that it is not probably spreaded very
    wide...


  • 7-In your opinion, what's the value of a music in a demo, game?

  • At the beginning that was not valuable, because those first scrolling demos
    had no "bigger idea" at all. So music didn't have to have it either. Still,
    I think at the beginning, the music was better than code of demos. (now those
    demos would called as intros) :)


  • 8-At present, are you still composing? For professional or leisure purposes?

  • I had to leave Amiga music stuff because I started to play in a real band. We
    made 4 albums with worldwide spreading and after that I've been doing my own
    little projects with real instruments. So no more Amiga music, but I'd really
    like to try how does it feel after 12-13 years...


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • It's too clean.. too close to "real music" and still a long way from it. There's
    no more any technical challenges. I think that's bad thing because computer
    musicians are mostly awful "real composers", so there's not much left after all
    those un-used possibilities technic gives.


  • 10-Could you tell us some of your all times favourite tunes?

  • Scoopex's Mental Hangover music is one of the greatest! It was weird stuff
    really... Uncle Tom created something totally new in scene. It was getting
    really boring with all that disco-stuff, but Mental Hangover saved the world!

    Monty On The Run tune in C-64 is also one of the legends. I still listen it.
    It's great!


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • I really would if I knew how to easily transfer music from Amiga format disks to
    PC... I have all the other equipment for that... Mixer, HD recording multitrack
    soundcard etc...


  • 12-What bands are you currently listenning to?

  • Old Metallica, Primus, classical stuff (i.e. J.S.Bach!), some Finnish stuff
    like Ismo Alanko... there's too many of them...


  • 13-What does/did the amiga/c64 scene give you?

  • In that time, it was giving me a base to make computers as my profession in
    future. And it succeeded. It was the most important time of my life, thinking
    it afterwards. It was great time, and not only because I was young.


  • 14-Are you still active in the scene these days?

  • No. I ran out of time with my band and afterwards when we split up with band I
    was way too out from scene by then. ;)


  • 15-Anyone to greet? Anything left to say? Feel free...

  • I'm really happy about the work you guys are doing... remembering and keeping
    alive old (good) times and old (good) music. Thank you! And greetings to
    Reward, Intermaster, Cannibal and all guys from our groups.


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    please note: this interview is ©opyrighted in 2005 by crown of cryptoburners
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