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WayOut 
Handle: WayOut
Real Name: Juho Hietala
Lived in: Finland
Ex.Handles: Blamstrain
Was a member of: Creaction, Gzar, Retro A.C., The Planet of Leather Moomins (TPOLM)

Modules: 18  online
Interview: Read!
Pictures: n/a

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
                                                   \/


    Handle: Wayout (ex-Blamstrain)

    Group: Retro A. C., Tpolm, Katastro.fi

    Date of birth: --


  • 1-How did your interest for computers start? Which year was that?

  • In 1987 I got a corona at (or xt) computer which started it all.


  • 2-What machines did you previously have? What did you do with them?

  • None

  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • Probably because I was in a music class. I code and make gfx too.


  • 4-Which composing programs have you been using? Which one in particular?

  • Scream tracker 3, fast tracker 2, impulse tracker 2.14


  • 5-With which module did you feel you had reached your goal?

  • --


  • 6-Is there a tune you would like not to remember? For what reason?

  • --


  • 7-In your opinion, what's the value of a music in a demo, game?

  • Massive, of course. top-notch music always is the icing on the cake and
    can save the whole thing if some other part doesn't work.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • Yes, for both. I'm currently sending my demo to various labels to check my
    tracks out.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • Technology isn't important, the spirit and the general feel of the music is.


  • 10-Could you tell us some of your all times favourite tunes?

  • dune - ~k
    dune - astral ian breakside
    dune - deesbab
    dune - alterraid
    legend - pulsating cubiatix
    legend - sexadelic force
    strala - arakatoro valley
    strala - yucatan
    yolk + legend - hyperventilation
    prototype - d-minor
    heatbeat - 11 notes on sand
    dizzy - banana split
    zulu & grey - a kind of love
    dreamer - cigarette smoke
    (unknown) - techno mania


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • No. let them rest in peace.


  • 12-What bands are you currently listenning to?

  • Here's a short-short list:

    pole, vladislav delay, brothomstates, zion 15, front line assembly, lackluster,
    autechre, aphex twin, anti-pop consortium, christian vogel, super collider,
    dropshadow disease, nightmares on wax, luomo, esem, boards of canada, sigur ros,
    wagon christ, pink floyd, marillion, ovuca, monolake, hakan lidbo, lamb, massive
    attack, burnt friedman, gas, chaos a.d., squarepusher, ilkae

    etc, etc, etc, everything goes.


  • 13-What does/did the amiga/c64 scene give you?

  • I didn't really compose in the golden days of the demoscene but I got loads
    of experience and comments from fellow sceners, plus friends, acquintances
    et cetera.


  • 14-Are you still active in the scene these days?

  • I guess. I have never been really *really* active though.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • Peace.


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    please note: this interview is ©opyrighted in 2002 by crown of cryptoburners
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