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Cadaver 
Handle: Cadaver
Real Name: Lasse Örni
Lived in: Finland
Ex.Handles: Lasse Orni, Faust
Was a member of: Covert Bitops, Electric Harem, People of Liberty (PoL)

Modules: 1  online
Interview: Read!
Pictures: 1  online

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
                                                   \/


    Handle: Cadaver

    Group: Covert Bitops

    Date of birth: 29th July 1978


  • 1-How did your interest for computers start? Which year was that?

  • In 1986 I got a Commodore 64 + 1541 disk drive, this started my interest


  • 2-What machines did you previously have? What did you do with them?

  • That C64 stopped working in 1996 or so, I use it for spareparts for my
    current working C64. I also have an Amiga500 sitting mostly unused...


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • Well, I also do gfx and coding for my own productions (especially on C64)
    but I guess I'm a musical personality.


  • 4-Which composing programs have you been using? Which one in particular?

  • For the C64, various selfwritten editors (Sadotracker, Ninjatracker,
    Goattracker-which is a crossplatform prg.), as I like to always have full
    knowledge of what the playroutine is doing :)
    On Amiga I used Protracker, and on PC, FastTracker II and nowadays
    ModplugTracker.


  • 5-With which module did you feel you had reached your goal?

  • Hard to answer for C64, music for the game Metal Warrior II has probably
    my most successful use of melodies so far.
    On PC it was probably the first time I used guitar riff+vocal samples
    effectively (Forest of Evil, 1996 :))


  • 6-Is there a tune you would like not to remember? For what reason?

  • Not really


  • 7-In your opinion, what's the value of a music in a demo, game?

  • It creates immersion and atmosphere, and can also raise various emotions
    in the listener.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • Yes, on C64 and PC, I guess they're leisure purposes as I'm not making
    money out of it :)


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • Wav is of course an ineffecient storage format :)
    Midis tend to be too dependent on the system they're played on (sounds
    different on different soundcards)
    Of Mpeg audio I have no specific complaints. Of course, all audio-stream
    formats lose the original source information of notes/patterns and such,
    so I prefer formats with them intact.


  • 10-Could you tell us some of your all times favourite tunes?

  • On C64, the Sanxion Loader
    On Amiga, Shadow of the Beast & Turrican I-II music
    On PC, tunes from tracked metal artists such as Samael, Skarf etc.


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • I feel no need for that :) I rather continue making new music on C64
    & PC


  • 12-What bands are you currently listenning to?

  • Agent Steel, Gamma Ray, Iron Maiden, Manowar, Immortal, Isengard, Burzum,
    Mayhem, to name just a few.


  • 13-What does/did the amiga/c64 scene give you?

  • Lots of inspiration, great productions, sustained interest in taking the
    most out of aged hardware (c64 scene especially), nice people (c64 scene
    especially, I don't really know much Amiga guys)


  • 14-Are you still active in the scene these days?

  • Yes, mostly in C64 tools creation & gamedevelopment.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • Greetings to CreaMD/DMagic, TMR/Cosine, R.Bayliss/TND, Hoild/CID,
    Cybernator/Cybertronic Studios, Pixman/Paradise/AOD, Big User/PTV + rest
    of Protovision crew, Ninja/TheDreams, Goat/Laxity, Jazzcat/Onslaught,
    Taper/Triad, Nafcom/POL, Six/DLoC


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    please note: this interview is ©opyrighted in 2003 by crown of cryptoburners
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