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Zoltar 
Handle: Zoltar
Real Name: Gilles Raimond
Lived in: Switzerland
Ex.Handles: Lemon, LmN4096
Was a member of: Alcatraz (ATZ - ACZ), Asphyxia

Modules: 4  online
Interview: Read!
Pictures: n/a

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
                                                   \/


    Handle: Zoltar

    Group: Alcatraz

    Date of birth: 01 May 1970


  • 1-How did your interest for computers start? Which year was that?

  • When my father bring home his fisrt computer, running pac-man. I was so amazed
    by this game. it was 1980 or 81


  • 2-What machines did you previously have? What did you do with them?

  • PC8080: just play some few games
    then AppleII: play more games... and started to code in basic

    Vic20: games, some code

    C64: games, code and find a music prg, started to write music, with this
    graphic score writing... very bad prg :p

    Amiga: demo, music

    PC: work


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • I learn classical piano... then follow some modern music using synthesiser,
    but I also code...


  • 4-Which composing programs have you been using? Which one in particular?

  • Started with Soundtracker, was hard like hell no way to save a full song...
    Noistracker very nice program. Protracker the best one :p


  • 5-With which module did you feel you had reached your goal?

  • Never :p


  • 6-Is there a tune you would like not to remember? For what reason?

  • Well... No!


  • 7-In your opinion, what's the value of a music in a demo, game?

  • Same as gfx. It is a very important part to immerge the audience fully in an
    interactive environement... ...just imagine to look at a movie without sound...


  • 8-At present, are you still composing? For professional or leisure purposes?

  • Not really, I code audio aplication for console video game.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • Boring... I love trackers full of effect


  • 10-Could you tell us some of your all times favourite tunes?

  • Mmmh hard question.... Maybe Arkanoid or Delta song


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • No!


  • 12-What bands are you currently listenning to?

  • Prodigy, chemical brothers... and mainly classical music


  • 13-What does/did the amiga/c64 scene give you?

  • A lot of fun, we won the assembly in 91 and we have a lot of interview in
    magazine, proposition for making video games.


  • 14-Are you still active in the scene these days?

  • No!


  • 15-Anyone to greet? Anything left to say? Feel free...

  • To all my friends, and Hornet (RIP).


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    please note: this interview is ©opyrighted in 2005 by crown of cryptoburners
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