Author Topic: hundred Thousands of mod  (Read 18302 times)

Offline Independent

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hundred Thousands of mod
« on: January 25, 2012, 10:45:46 »
Hello everyone,

I love the amiga music and rip one or the other even. I have many amiga cds original with many mods but all the mods I have to compare it with amp takes years.
still upload or what can i do?

I think the mods anthology, Music Mod & Sound Effect CD, Da capo etc. is in amp present.

Offline Axxy

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Re: hundred Thousands of mod
« Reply #1 on: January 25, 2012, 16:04:49 »
Hello everyone,

I love the amiga music and rip one or the other even. I have many amiga cds original with many mods but all the mods I have to compare it with amp takes years.
still upload or what can i do?

I think the mods anthology, Music Mod & Sound Effect CD, Da capo etc. is in amp present.

Unfortunately, thats the nature of the beast I'm afraid.  I came to the conclusion a long time ago, that I would not bother keeping original filenames of mods intact, especially if trying to keep some sort of order and structure to having 10s of thousands of files.  I'd hate to think what that list would look like if I did.

If its just thousands of files with meaningless or cryptic filenames in folder(s), and no structure or order to it, comparing is going to be painful, time consuming and really a pain in the arse process. Some people may even find that fun, unexpectingly coming across a rare, missing or a gem no one else has. It might just be, you have to click on each one and check the credits.

If its any consolation, even with the fairly good structure and order I keep, I still have to sometimes check individual files or lists from AMP/Modland/MA against my Excel spreadsheet, or just clicking on the mod and having a listen.

Offline Asle

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Re: hundred Thousands of mod
« Reply #2 on: January 25, 2012, 19:00:01 »
Hey,

 As a general rule : in doubt, please upload ;)
 Now, about Mods Anthology, its content is indeed online already.

Cheers,
Sylvain

Offline Asle

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Re: hundred Thousands of mod
« Reply #3 on: February 04, 2012, 14:42:34 »
Hey,

 OK, retrieved _one_ CD image you've uploaded (thanks!).
 Many musics are stored several times in various sub-directories. A lot of musics are already on-line, thankfully :). The remainder will be handled for the ones a composer can be identified.
 Note that some are invalid files, like \best of mods\windsurf.mod. which contains about 10 extra Kb (which is already on AMP anyway and it's only _one_ example when quite a few others could be listed).

 From a general standpoint, I'll handle all this but it'll take time, obviously. I'll send some stuff to Curt Cool to spread the workload.

 If you have a specific question regarding why some music(s) don't get played, please tell me which one(s) :) . From what I could see, those are bad rips, so far, but I didn't see all the files .. *geee* :)

Again, thanks a lot for your kind contribution.

Cheers
Sylvain

Offline Independent

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Re: hundred Thousands of mod
« Reply #4 on: February 09, 2012, 09:13:14 »
I use winamp + plugin or deliplayer to play the mods on win7. On amiga i use Eagleplayer to play the music. You can the amigaplayer in the eagleplayer directory or the eagleplayers in aminet (from wanted team) copy to the delipayer on win7 in the directory amigaplayers to play the music.
(X:\Sound\DeliPlayer2\AmigaPlayers)

I upload more amiga music to the FTP i a few days. :)

Please tell me an example which mod played not corect.

Offline Asle

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Re: hundred Thousands of mod
« Reply #5 on: February 09, 2012, 14:39:06 »
Well, musics play correct or not at all :).
Here's another example : Modplayer\Game\1869.MOD
missing ~50kb

Sylvain

Offline Crown

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Re: hundred Thousands of mod
« Reply #6 on: February 13, 2012, 18:04:01 »
Thanks for your support indeed. :)

Offline Independent

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Re: hundred Thousands of mod
« Reply #7 on: February 18, 2012, 13:55:07 »
No problem. I have no time because i install my new system :)

asrock p67 pro 3
core i2500k
8 gb ram
ssd
...

I have many mods and i upload it. Promised :)   

Offline Crown

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Re: hundred Thousands of mod
« Reply #8 on: February 19, 2012, 13:20:26 »
Looking forward to it.

good luck with the upload.  :)

Offline Independent

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Re: hundred Thousands of mod
« Reply #9 on: February 28, 2012, 19:35:02 »
Has everyone the last tosec game music.dat for clrmame?


Offline Asle

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Re: hundred Thousands of mod
« Reply #10 on: February 29, 2012, 22:09:59 »
Not the right place, for that. You could try the tosec forum or even on eab (eab.abime.net).
They ought to have answers down there :)

Sylvain

Offline Independent

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Re: hundred Thousands of mod
« Reply #11 on: March 13, 2012, 20:51:03 »
I have upload a few mods (AMP_Gesendet). This mods i have riped from varios intros, trainers and demos. No more information available.
I clean up all my mods and upload this to the ftp. Please give me a little time.... :)

Offline Asle

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Re: hundred Thousands of mod
« Reply #12 on: March 13, 2012, 22:26:16 »
Hey,

 First, thanks for your contributions. It's always welcome here. Now, there's NO rush at all ! See, I barely scratched the surface of _one_ of your uploaded CD ... . So please, take your time :)
 A note however, some musics I've found are converted, whereas AMP stores the original music already. I've just deleted those without notice. I didn't think you'd expect any kind of detailed analysis, here. Fact is that I just don't see how I could humanly make any kind of report for those hundreds of files  :P

Cheers
Sylvain

Offline Independent

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Re: hundred Thousands of mod
« Reply #13 on: July 13, 2013, 10:58:04 »
I have found a few mods but i have no idea if I've already uploaded. The archive called:
moduly and moduly PL. All mods are packed (crm2, pp etc.) and if i upload all mods de-crunch or not?

The archive is crunched 1.16GB big. Many work for amp.....

And last but not least:
why not amp create a Tosec.dat with all the music? It is easier to check what i have and what amp not have.


« Last Edit: July 13, 2013, 11:01:31 by Independent »

Offline Asle

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Re: hundred Thousands of mod
« Reply #14 on: July 14, 2013, 10:42:51 »
Crunched musics is no problem, whatever the cruncher. You can safely send those.

1.16Gb is HUGE .. woaw ... still, size wise, it's no problem to upload that. However, the workload will be ... hum ... enormous ! But, then again, why not.

As for a TOSEC DAT-wise list, well, I don't know. I've upload the latest list written by Curt Cool, but it's slightly off when compared to what's really on-line. I've never seen a DAT before so I don't really know what's in there. I'll look around and see if it can be done.