Amiga Music Preservation - Forum
General Category => General Discussion => Topic started by: Anarkhya on October 24, 2011, 15:29:31
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Salutations !
I've been browsing Nes music recently and I realized that a Nes tune might not be automatically referred as chiptune, because of samples. Here was the message that made me wonder:
Castlevania III (Nes) uses just 4 samples, which are a bass drum (a mere 65 bytes), a snare drum (513 bytes), a tom (257 bytes), and the evil laugh (2,817 bytes).
But if those imported samples were also produced by a chip, it would still be a proper chiptune, right ?
I guess I'm a bit lost in definition, that's why I require your help ;)
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As far as I know there exits more definitions. So it depends on what do you think or others might think about. ;)
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http://woolyss.com/chipmusic.php
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the good old "chiptune" definition ;)
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http://woolyss.com/chipmusic.php
Useful, thanks !
What.. Random voice - Monday is sample-based ??
Its sample list is empty on my version (got from AMP most probably), so I guess I could'nt realize on my own that it was not a proper chip sound from Paula.
All right, I'm learning things today.
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As I wrote that is only one definition. ;) Just an example:
"[...]I use '8-bit sound' term to define chiptune/chipmusic because everybody do it.[...]"
Who is "everybody"?! I never heard/read about this. If someone is saying that he/she is simply wrong. :) "8-bit sound" is 8-bit sound as "16-bit sound" is 16-bit sound and so on. I has nothing to do with music style.
Chiptune/chipmusic have (not) to use a sound chip.
Sample based music that sounds like chiptune/chipmusic is (not) chiptune/chipmusic.
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A confusing post ?_?
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Sorry, I only want to say that different meanings about the definition of chiptunes/chipmusic exists. However, it isn`t really important. :) I would say if a tune sounds like a chiptune for you than it is a chiptune. Irrespective of sound source.
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So, no established definition yet.. Ok, quite strange, after all these years.
Anyway, I got your point, thanks (: