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HoT ShoT 
Handle: HoT ShoT
Real Name: Luis Manuel Carmona
Lived in: Portugal
Ex.Handles: n/a
Was a member of: Aroeiros

Modules: 2  online
Interview: Read!
Pictures: n/a

Interview


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          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
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    Handle: HoT ShoT

    Group: Aroeiros

    Date of birth: 21/12/1974


  • 1-How did your interest for computers start? Which year was that?

  • I started with a ZX Spectrum in the middle eighties, after attending a small
    "Informatic Introduction" course, programming with BASIC language. The ZX
    Spectrum+2 had an advanced (compared to the 48k model) sound chip, that
    allowed me to make my first polifonic melodies.


  • 2-What machines did you previously have? What did you do with them?

  • After the ZX Spectrum+2 (which I sold), I bought an Amiga500 and later, an
    accelerated Amiga 1200 (68030@50MHz).


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • I also worked a lot on coding, and tried gfx, but no one returned to me such
    pleasure and fun as music composing.


  • 4-Which composing programs have you been using? Which one in particular?

  • In the beginning, with Amiga, I started with MasterSoundTracker, then moved
    to ProTracker, MED and OctaMED. I did also some work in 8-track soungs with
    Oktalyzer, and after buying my Yamaha synthetizer used Bars&Pipes Pro.

    One day I started working with a PC, I went directly to FastTracker2, which was
    very similar to OctaMED SoundStudio (much more than 4 tracks, 16 bit samples,
    digital effects...), and that I still use sometimes.
    I also tried recently MED for PC.


  • 5-With which module did you feel you had reached your goal?

  • 94'Summer (there's a MP3 demo in my home page). In the first version, due to
    the 4-track limitation, and even mixing the percussion and bass in two tracks,
    the module sounded poor. After adding MIDI, I could spend 4 tracks only for
    strings, 2 for melody, 1/2 for piano, etc, and the soung got a very full
    sonority, and althrough it has a simple melodie/reefs, I liked very much the
    final result.


  • 6-Is there a tune you would like not to remember? For what reason?

  • No. I have done some work in very different types of songs, simple, speedy,
    complex, classical, pop/rock, techno, metal. Almost everything (except Jazz);
    and, in some way, every song brings me good memories (even one that I called
    "Sunday Night Sadness").


  • 7-In your opinion, what's the value of a music in a demo, game?

  • In a demo, at least for the nineties kind (which I knew very well), the music
    worths 50% of the demo. There was one (that I can't remember the name at the
    moment), with one of the best strings compostion ever (my opinion, of course),
    and that I tried to transpose for classic guitar (see in my site 'guitar.wav').
    For that particular demo, I used to close my eyes and concentrate in the
    outstanding music.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • Sometimes I sit at my synthetizer, or get one of my guitars, and start playing
    some new rhythms or ideas, and I record them. At the moment, unfortunately
    I don't have time to produce these ideas into complete songs. I hope someday
    have time to compile and work them, as I used to.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • Technology open doors to new worlds for everything, including music.
    These tools lets you to invent new sounds, achieve new rhythms, wich would
    be impossible to reach without today technology.


  • 10-Could you tell us some of your all times favourite tunes?

  • My first "idol" was Nik Kershaw, and I'll never forget "Wouldn't it be good" or
    "I Won't let the sun don down on me". My favourites remained on pop/rock hits
    for a several years until I 'discovered' Metallica. "Nothing Else Matters" and
    "Unforgiven" led me knowing the entire discography of the band.
    More recently (few years) I found Radiohead: I think I have listened to
    "Karma Police" more than 1.000 times. I consider my favourite tune
    Radiohead's "Exit Music (for a film)".


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • In a preofessional way, I don't think so. But the idea of searching a dozen
    of my preferred songs and update them with high-quality samples and some
    orchestration is indeed very interesting.


  • 12-What bands are you currently listenning to?

  • I identify myself very much with Dido songs: simple and very strongs melodies,
    with a new-age sonority. Radiohead are a great reference,
    due to their infinite ability to make alternative sounds. Coldplay sometimes
    remind me Radiohead, but with more commercial stuff.

    Anyway I have to admit that O-Zone's "Dragostea Din Tei" and Anastacia "Sick and
    Tired" are songs that have strong rhythms and melodies, and I enjoy listening to
    them.


  • 13-What does/did the amiga/c64 scene give you?

  • I currently work in a major telecommunications services provider, dealing with
    all aspects of data-networks, Internet-services, network-management, in
    a engineering department.

    I have developped my computing abilities very much with the Amiga, which I think
    that was fundamental for my success in dealing with a very large set of systems
    and platforms at the company.


  • 14-Are you still active in the scene these days?

  • No, unfortunatelly I have zero-activity today in the Amiga scene. Anyway, my A1200
    is just at my right, and sometimes I turn it on to search for some old stuff.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • Yes. Huge Greetings to my old friend, and a very talented composer, Matthew
    McLellan (Handle: ConterPoint). I learned a lot with his songs, and he has been
    always a reference in module-composing.


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    please note: this interview is ©opyrighted in 2005 by crown of cryptoburners
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