Welcome to Amiga Music Preservation - Forum. Please log in or sign up.
Cytron 
Handle: Cytron
Real Name: Rune Stamselberg (ex. Rune Stampe Nielsen)
Lived in: Denmark United Kingdom
Ex.Handles: RSN, Rune S. Nielsen, Rune Nielsen
Was a member of: 28GorMigBange (28 Gør Mig Bange - 28GørMigBange - 28 GorMig Bange), Cadaver (CDR), Cure, Depth (DPH - DTH), Extacy (XTC), Homo Sapiens Elite (HSE), Lonely, Rave (RV), Submission (SBS - -S-)

Modules: 351  online
Interview: Read!
Pictures: 1  online

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
                                                   \/


    Handle: Cytron

    Group: Depth

    Date of birth: 24-03-1977


  • 1-How did your interest for computers start? Which year was that?

  • I saw a friend of mine's C64. I had to have one. It was in 1989, I
    think. I played a lot of games on it - of course I saw a lot of
    crackintros - I thought the music in them was great...


  • 2-What machines did you previously have? What did you do with them?

  • A C64 - I made some music programmed in BASIC on it. Then I had my
    A500 for a while. Made a lot of really bad quality shitty music (I
    still do - just on A1200 in stead :-))

    I swapped a bit as well on my A500 - but I stopped during 1993 due to
    lack of interest, I think.


  • 3-For what specific reason did you end up making music rather than fx, coding?

  • It was fun, and I really enjoyed experimenting with music. I also
    chose to have music courses at my high school. I ended up being
    really theretically good at music - the creativeness came along in
    the end...


  • 4-Which composing programs have you been using? Which one in particular?

  • Protracker from day one - almost.. In the first few months I also
    tried FutureComposer and SoundTracker.. But PT2.3d has been my choice
    since 1994.


  • 5-With which module did you feel you had reached your goal?

  • I have yet to reach my goal. My music is evoluting all the time. I'm
    very satisfied with the series of modules I made called 'Let's
    go', '47th street' and 'It never ends' ... They really show what
    style I've always been most attached to. I also enjoy some of my
    chiptunes - I've made 200 chiptunes..


  • 6-Is there a tune you would like not to remember? For What reason?

  • My first work from 1992 until 1994.. It was all crap - and I
    even tried to compete in the compo at TP2 - the darn module is still
    online.. Argh!!


  • 7-In your opinion, what's the value of a music in a demo, game?

  • Everything. Imagine eg. Desert Dream with some lousy music. It all
    stinks!
    Of course, bad code cannot be made good from a good module - but the
    music combined with timing can make even intermediate code seem good.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • Still just fooling around. Unfortunately, for the last 2 and a half
    years, I've made fewer and fewer modules - as my study is quite
    technical. My creativity is going down the drain, only awakened from
    time to time, when I fall in love or so...

    Besides, since I've taken up coding, my spare time goes much in
    AsmPro also in stead of Protracker/THX...


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • They're good in general. It's nice to know that some of our legends
    from the old scene are still kicking ass out there using some
    technologies that make them known for the masses as well as the
    scene.


  • 10-Could you tell us some of your all times favourite tunes?

  • Bruno/SCUPs classic Polka Tune... A killer! Has been a great
    inspiration for me.
    Dizzy's general modernistic Jazz style. He has shown that four tracks
    can do everything you want them to. He's the greatest.


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • Nopes... I don't have enough variety nor good enough samples in my
    modules to make them worth listening to...


  • 12-What bands are you currently listenning to?

  • Kashmir, Cassius, Fat Boy Slim, Herbie Hancock ... The latest dance
    music....


  • 13-What does/did the amiga/c64 scene give you?

  • Friends, creativity that none of my fellow students have wehen it
    comes to computers. The creativity that being a part of the scene has
    given me, has made one of the better electronic engineers that the
    world has seen.. .IMHO :-))


  • 14-Are you still active in the scene these days?

  • Yup... Watch out at Sympoium Mekka 2k-1


  • 15-Anyone to greet? Anything left to say? Feel free...

  • Depth... My best friends.. It's more than sex...

    MS2k-1 crew... For making the best party the scene has...

    The Danish scene - for still fighting hard to stay alive!!


    ----------------------------------------------------------------------------
    please note: this interview is ©opyrighted in 2001 by crown of cryptoburners
    ----------------------------------------------------------------------------


who's online?


1 Guest, 0 Users

Processing Time: 0.0692 Secs