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Amgorb 
Handle: Amgorb
Real Name: Andrei Mikhaltsov
Lived in: Russia
Ex.Handles: AMG
Was a member of: T-Rex (TRX)

Modules: 19  online
Interview: Read!
Pictures: 3  online

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
                                                   \/


    Handle: Amgorb

    Group: T-rex

    Date of birth: 16.12.80


  • 1-How did your interest for computers start? Which year was that?

  • Hm.. Very early, i even dont remeber exatly, but almost all my childhood
    and youth i spent with them. I always were some sort of technological-boy ;]


  • 2-What machines did you previously have? What did you do with them?

  • Started with ZX, then PC...seems thereis nowhere to move now.


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • I tried all - code gfx asci etc. I were (i think %) a nice coder, but my
    laziness spoiled all '] - music seemed to be more easier way to self
    expression.


  • 4-Which composing programs have you been using? Which one in particular?

  • ST2-ST3->IT2.14


  • 5-With which module did you feel you had reached your goal?

  • Hmm, it is impossible to say. With all of them.


  • 6-Is there a tune you would like not to remember? For what reason?

  • Old ones.. they were just tests of the pen...


  • 7-In your opinion, what's the value of a music in a demo, game?

  • In demo - very and very important. But excellent music can raise overall
    quality of the demo only, but not the game (it is far more complex
    thing, i think)


  • 8-At present, are you still composing? For professional or leisure purposes?

  • Yes.. i finally decied not to move to any of the "pro" sides of
    composing and compose now only for my own fun and pleasure ;]


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • They are nice.


  • 10-Could you tell us some of your all times favourite tunes?

  • no, there are so many of them..


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • i think not.. not now at least...


  • 12-What bands are you currently listenning to?

  • Mayhem, Gorgoroth, Cradle of Filth *grin*


  • 13-What does/did the amiga/c64 scene give you?

  • erm, i am too far from it to say smthg ;[[[[[


  • 14-Are you still active in the scene these days?

  • yes! not so much, but YES!


  • 15-Anyone to greet? Anything left to say? Feel free...

  • jjjj000000000000


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    please note: this interview is ©opyrighted in 2002 by crown of cryptoburners
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