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Ern0 
Handle: Ern0
Real Name: Ernõ Zalka
Lived in: Hungary
Ex.Handles: Erno
Was a member of: Absolute! (ABS - ABS!), Snap Off Commies Brigade (SOC. Brigade - SB - SBG), Vanguard

Modules: 32  online
Interview: Read!
Pictures: 4  online

Interview


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          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
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    Handle: Erno

    Group: ex Absolute!

    Date of birth: 27.06.1971


  • 1-How did your interest for computers start? Which year was that?

  • I was 13 when I learned programming in Basic language. I have
    had no computer, so every friday afternoon and saturday morning
    I went to the local university, there was a practising room open
    for everyone with 4 HTZ-1080Z computers (Z80 based, basic
    interpreter) and 4 ABC80 (Swedish, the best Z80 computer).
    While university members were doing their jobs on HT1080Z, we were
    practising, programming, playing on ABC80s. That was the first
    "scene". (Do you know that ABC80 checks every FOR/NEXT pair and
    every GOTO after the RUN command but before starts the first
    program line!?)


  • 2-What machines did you previously have? What did you do with them?

  • On ABC80 I wrote only one little song (who's familiar with ABC80
    can say, that it's not too easy), and some tiny games, practises.

    I was 15 when I got my first own computer, it was a Commodore 16.
    The built-in monitor (direct assembler) was a big inspiration
    to do real programming work. On C-16 I've made two music editors,
    some musics with them, a game, some demo, some crack, lots of
    "unlimited lives" :-) .
    Later, I expanded it to 64K. I have never had a floppy disk unit,
    it was too expensive for me... I have had tapes only. Can you
    imagine it behind your PC with 2G HDD?


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • None of above is strange for me. In civil, I was programmer
    (now I am comp. dept. leader, but I often do programming).
    I can't draw well, but I enjoy making my CD-covers, and
    they're so pretty :-) .


  • 4-Which composing programs have you been using? Which one in particular?

  • Protracker (Amiga) for MOD; TFMX (Amiga); Cakewalk 3.01 for MIDI.
    I hate Cubase and later Cakewalks.


  • 5-With which module did you feel you had reached your goal?

  • What's the goal of a tune?


  • 6-Is there a tune you would like not to remember? For What reason?

  • If I make a lame tune, I delete it immediatelly. Anyway, I have
    some halfmade works; but I don't like halfmade things, I like
    to finish everything.


  • 7-In your opinion, what's the value of a music in a demo, game?

  • Demo := Code + Gfx + Muzak; every component must be solve a
    common concept (called design). An average-coded demo with
    average gfx/muzak can hit, if it is well-designed.

    I've seen a demo on PC with only one effect; there was only
    a low-resolution grayscale picture rotator/wave and an FM
    music (AdLib!); the music is some kind of techno, and as
    the music getting hotter, the picture rotates and wawes
    more... that was all, but it's really hit! I forgot its
    name, the group's name is maybe Brainbug...? (Somebody may
    send it to me).


  • 8-At present, are you still composing? For professional or leisure purposes?

  • 2 years ago my brother (PAT/Frame18) and me bought a synth,
    and we've just jumped into the world of Studio/MIDI. Today
    we're semi-professionals; we've made some mu$ic for TV-anims
    (also, one of the raytracer is a scene-dude too, called Hamlet),
    I'll write soon some musics for a game, and so on.

    My last module was the "Work Song" it has won cca. 4th prize at
    I dunno which party. I don't like prizes and competitions too much.
    If a prize is given by voting, then the most popular style will
    be the first, or the most popular musician.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • MPEG: Layer3 is a very cool thing... at 128Kbit/s it's very
    near to CD, it's even better than the analog tape and even
    cheaper and more compact.

    MIDI: I hate it and love it. It's high time to change. It's
    like MS-Windows: there's no alternative - yet. BTW if we hear
    a poor song in the radio, we say "it's General MIDI"!


  • 10-Could you tell us some of your all times favourite tunes?

  • Jompha. It was in a cool old demo... 8 birds were moving on the
    screen, it was really mad.

    Dr.Dolf's musics - he's an Hungarian dude, and he made some
    art musics for Amiga.


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • We have a demo CD with our first "studio"-songs, but there's no
    old Amiga-tune on this CD. Maybe we'll remaster some later.
    We made this CD for just fun, and to demonstrate our capabilities.

    I have a friend who was Amiga-musician; today he has a small
    studio, maybe we'll make something together.


  • 12-What bands are you currently listenning to?

  • The current star is the Daft Punk. They don't lie us as
    Spice Girls, don't want to be "unplugged", "live", "natural"
    as say, Tina Turner, don't want to be "art" as David Bowie,
    don't want to be "gigantic" as Michael Jackson, they're just
    making the pop music of the end of century. They're original
    and their goal is to make music as they want and not to make
    money with music. If they think that it's a good fun to change
    the lowpass filter level slowly on the same pattern of music,
    then they do it, doesn't matter if it seems boring for somebody.

    BTW, the "Around Of World" video clip is really ART.


  • 13-What does/did the amiga/c64 scene give you?

  • As I said, I'm a comp.dept. leader; I have 3 collegues
    (I'm their boss), 2 of them are scene dudes...
    It's a lifestyle.

    3 years ago, when I got my own flat, I met Rack (Gfx, Majic12)
    first in Gyor (where I live). I didn't know him before, because
    he was living in another city, I've seen just some of his
    pictures. He told me that he just moved to Gyor a half year
    ago, because he has a job here, and now he's renting a small
    dark, cold room. Then I said "come to my flat, there'll enough
    place for two sceners" - and we were 2 years together and
    we've made lots of fun. As I said, I had never seen him before,
    but I knew that he's a cool scene dude - it was enough reference
    for me. O.K., I must tell you that sometimes there was discussions
    in subject "who'll wash the dishes" :-)


  • 14-Are you still active in the scene these days?

  • Maybe I'll release a new module for the next Hungarian party,
    because at the last party there was so many lame tunes...


  • 15-Anyone to greet? Anything left to say? Feel free...

  • Greetings to all the few old C16 dudes and all the ABC80 freax!


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    please note: this interview is ©opyrighted in 2001 by crown of cryptoburners
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