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Handle: Fabian
Real Name: Rutger Hoedemakers
Lived in: The Netherlands
Ex.Handles: FAB
Was a member of: Desire (DSR), Facet's Pussy (FP), Mirage (MRG - MGE), Motive, Solution (SLT)

Modules: 69  online
Interview: Read!
Pictures: 8  online


          `n.          .rP'
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            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
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    Handle: Fabian

    Group: Desire / Facet's Pussy

    Date of birth: January 12th, 1976

  • 1-How did your interest for computers start? Which year was that?

  • Around 1988 I guess, when my parents bought an Amiga. My interest was
    and is purely musical. I don't like computers really...

  • 2-What machines did you previously have? What did you do with them?

  • An Amiga 500, strictly for music (and some games...)

  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • My interest in music existed long before I started using a computer.

  • 4-Which composing programs have you been using? Which one in particular?

  • Mainly Protracker 1.1b, and a bit of Sonic Arranger (?)

  • 5-With which module did you feel you had reached your goal?

  • I don't feel I ever reached my goal(s) using the Amiga. I guess Heaven
    was an OK tune, though. It reached 2nd place in some music contest.

  • 6-Is there a tune you would like not to remember? For What reason?

  • I wouldn't know...

  • 7-In your opinion, what's the value of a music in a demo, game?

  • When you're at a party somewhere, after two days of heavy computing, you don't
    feel like looking at thirty-something demos competing anymore. At those moments
    music determines the winner, I think. When people hear something funny or
    funky, they get up and vote for it. Games are a whole different story. In
    games music sets the mood. It emphasises the graphics and animation. Very
    important, but not as important as the graphics and animation itself.

  • 8-At present, are you still composing? For professional or leisure purposes?

  • Yeah, quite a lot even. For semi-professional purposes, I'd say. I've released
    four 12"'s myself and co-worked on another three, as well as on an Amsterdam
    based band's debut cd. Which is going very well here in Holland.

  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • Music is still shit, whether digital or analog. Only very few people dare to
    take enough risk to keep music really interesting. And unfortunately, they
    only release on small labels.

  • 10-Could you tell us some of your all times favourite tunes?

  • For Amiga: without a doubt that Phenomena demo tune by Tip & Mantronix. I keep
    forgetting its name. You know the one I mean, right?

  • 11-Are you planning to make an audio cd with some of your music remastered?

  • No.

  • 12-What bands are you currently listenning to?

  • Currently, as in today? Those would be Neutral Milk Hotel, Zea and Eels.

  • 13-What does/did the amiga/c64 scene give you?

  • It DID. It gave me a musical upbringing, of which I still profit today.

  • 14-Are you still active in the scene these days?

  • No.

  • 15-Anyone to greet? Anything left to say? Feel free...

  • The Desire guys and gals.

    please note: this interview is ©opyrighted in 2001 by crown of cryptoburners

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