Welcome, Guest. Please login or register.
Did you miss your activation email?
Anthony 
Handle: Anthony
Real Name: Anthony N. Putson
Lived in: United Kingdom
Ex.Handles: n/a
Was a member of: Anathema (ATM - ANT), Creative Assembly, Obscure (OBS), Orchestral Media Developments (OMD), Probe, Visual Sciences

Modules: 58  online
Interview: Read!
Pictures: 11  online

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      ¬∑ i  n  t  e  r  v  i  e  w  ¬∑      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
                                                   \/


    Handle: Anthony

    Group: Anathema, Obscure

    Date of birth: 29/07/75


  • 1-How did your interest for computers start? Which year was that?

  • probably in the early 80`s when one of my older brothers purchased a spectrum
    which horace goes skiing!!!! and later match day. my mother would laugh her
    head off at the site of the players walking out of the tunnel!


  • 2-What machines did you previously have? What did you do with them?

  • My 1st machine was a C64 and went on to the Amiga 500,1200, and then the PC


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • Well i used to be a very good artist with a pencil but once a mouse was put into
    my hand i couldnt draw jack s**t! s**t? yes, jack s**t? no! As the music goes i
    was given soundtracker when i first got my Amiga in 1989 i think with the great
    st-01 and 02 disks! man they were bad!!! and just p****d about and eventually
    stuck with it and thank god i did.


  • 4-Which composing programs have you been using? Which one in particular?

  • Protracker on the amiga but a whole host of programs on the pc including
    Cakewalk, Acid, Soundforge, Cubase to name a few.

    Cakewalk gets the most hammering! very easy to use which is why i prefer it to
    Cubase, and Sound Forge gets a fair battering when im experimenting with
    samples.


  • 5-With which module did you feel you had reached your goal?

  • Dont think i reached my goal with any module! but the one i was most happy
    with was one i did for a demo called Channel Four by Anathema. It was actually
    a mix of the title track i did for Pinball Dreams 2 on the pc, i dont think it
    got repetitive, it wasnt overly long, it used great sounds ( not ripped, did
    em myself!lol ), and had a general theme running throughout. later mods i did
    tended to be fairly short in comparison. When i took stock of my Kurzweil
    K2000S, i dont think anyone could have had better quality samples! very very
    clear with perfect non clipping loops ( no amiga sampler involved )later
    modules were maybe technically better with higher quality sounds but on a whole,
    non had what Pinball Dreams 2 had.


  • 6-Is there a tune you would like not to remember? For what reason?

  • any Fifa Soccer, Primal Rage or Mortal Kombat 2 mods on the Amiga! horrible 2
    channel music for the most part but happy in the knowledge that it wasnt
    actually my music! coversion work thankfully!! please download from my
    website...i dare you!


  • 7-In your opinion, what's the value of a music in a demo, game?

  • Well try playing ..say...Silent Hill 2 on the Playstation 2 with the sound
    muted!


  • 8-At present, are you still composing? For professional or leisure purposes?

  • Yes im still kicking about! semi-pro i think. My last game work was for
    Demolition Racer on the Dreamcast. But more for leisure nowadays. But if
    people wanna hire me??????


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • There will always be the need for midi music and they always will be, But the
    biggest thing for me over the past few years is MP3.


  • 10-Could you tell us some of your all times favourite tunes?

  • --

  • 11-Are you planning to make an audio cd with some of your music remastered?

  • There are only a few mods that would make good translations to midi but i will
    probably release a cd with my original midi comositions at some point.


  • 12-What bands are you currently listenning to?

  • Ill listen to most things but my main source of entertainment is score music
    and in particular Hans Zimmer, John Williams, Jerry Goldsmith and James Horner.


  • 13-What does/did the amiga/c64 scene give you?

  • good times with great people!!!!!


  • 14-Are you still active in the scene these days?

  • afraid not! 5 or 6 years ago my bags were packed


  • 15-Anyone to greet? Anything left to say? Feel free...

  • Hello to all music listeners, where ever you are.
    Be happy whatever your situation, there are people far worse off than yourself.


    ----------------------------------------------------------------------------
    please note: this interview is ©opyrighted in 2001 by crown of cryptoburners
    ----------------------------------------------------------------------------


who's online?


11 Guests, 0 Users (4 Spiders)
Yandex, Semrush, Exalead, Ahrefs

Processing Time: 0.1760 Secs