Welcome, Guest. Please login or register.
Did you miss your activation email?
Hannes Seifert 
Handle: Hannes Seifert
Real Name: Hannes Seifert
Lived in: Austria
Ex.Handles: Input, Seifert, HSC
Was a member of: Golden Triangle Austria, IBM, Pulsar (PLS - PSR), Surprise!Productions (S!P), Tristar & Red Sector Inc. (TRSI)

Modules: 73  online
Interview: Read!
Pictures: 3  online


          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/

    Handle: Hannes Seifert, Input, HSC.

    Group: IBM. Not member but friend of TRSI, Surprise! Productions, S!P

    Date of birth: Oct. 28th, 1971

  • 1-How did your interest for computers start? Which year was that?

  • Hard to say. I had this TI44a incident in one of these big chain stores. I
    tried to type something meaningful and it replied words I didn't understand. I
    purchased my first Commodore VC20 Easter 1984.

  • 2-What machines did you previously have? What did you do with them?

  • Nothing bad or obscene (crossing my heart...)
    I had several video game systems such as the Intelivision and stuff. I learned
    Basic on the VC20 and swapped to Assembler very early to get along with the
    3.5 kBytes of memory.

    C64: First game published in 1987. I started writing music for my own games
    and for groups in 1986 (composing and coding).

    Amiga 1000: More games, much more music (starting with Sonix, Sound Tracker and
    clones and finally writing my own FM music system for minimal memory

    Amiga 500, 600, 1200 and 4000... quite the same.

    286 machine: invented and developed the HSC system for a game called "1869"
    (more or less the predecessor to Anno 1602)

    486 machine: mainly music for various games.

    Mega Drive: converted HSC Adlib system to Z80 and Mega Drive chipset.

    .and so on and so on...

  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • Well I hope I haven't ended up, yet. I had a period where I focused on music
    (1990-1993) because I was constantly ripped off selling my games but was paid
    well for the music (lack of competition: only a few people around who programmed
    _and_ composed for Adlib and Sound Blaster systems in this time).

  • 4-Which composing programs have you been using? Which one in particular?

  • Sound Monitor
    Future Composer
    Sound Tracker
    Pro Tracker
    Noise Tracker
    HSC Tracker Amiga
    HSC Tracker PC
    24 Tracks
    (I think that's it - roughly)

  • 5-With which module did you feel you had reached your goal?

  • None... I'm still looking for my goal...

  • 6-Is there a tune you would like not to remember? For what reason?

  • Almost all of my C64 stuff and my early Amiga tunes. Adolescent trash ;-) (but
    some of them were quite cool, as far as I remember...)

  • 7-In your opinion, what's the value of a music in a demo, game?

  • It's an important part of the feeling, the vision, the atmosphere.
    Producers tend to underestimate it and musicians tend to overestimate it (they
    take themselves to serious).

  • 8-At present, are you still composing? For professional or leisure purposes?

  • Yes (sometimes). Only for leisure purposes and to save money I'd had to spend
    for psychiatrists otherwise.

  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • Each one suits a different purpose... that's what music is here for...

  • 10-Could you tell us some of your all times favourite tunes?

  • Monty on the Run (C64)
    Shades (C64)
    Dyna Blasters End Tune (Amiga)
    Turrican II (Amiga)

    But don't force me to... there's too much great stuff out there...

  • 11-Are you planning to make an audio cd with some of your music remastered?

  • No (I've had enough experience with the so called professional music industry
    and I'm happy that I never had to live on that...)

  • 12-What bands are you currently listenning to?

  • I'm trying not to be focused...

    "New" bands: Fat Boy Slim

    All time favorites: Mike Oldfield, Beethoven (yes, Ludwig van), Schubert,
    Danny Elfman, James Horner and Jean Baptiste Lully

  • 13-What does/did the amiga/c64 scene give you?

  • Friendship and challenge.

  • 14-Are you still active in the scene these days?

  • No.

  • 15-Anyone to greet? Anything left to say? Feel free...

  • Just my old friends such as J.O.E, Spike, Rick Dangerous, ReeBoK, MWS of Radwar,
    Crazy Typer, Stone etc. And one last, very personal note: Dynamic Duo/Quartex ->
    I can't help it, but I really miss you.

    please note: this interview is ©opyrighted in 2002 by crown of cryptoburners

who's online?

16 Guests, 0 Users (6 Spiders)
Semrush (3), Moz Dot, Ahrefs (2)

Processing Time: 0.0487 Secs