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Judge
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Judge Group: =ICE= (German HQ, Leader 1989-1995) Date of birth: When my Brother was born, my dad decided to buy me a ZX81. That must have been in 1983 or so. Around 1983 i got a ZX81 and started to program some basic. No inventions, just straight from the book. In 1987 i got a C=128 on which i programmed a lot in basic and started coding in assembler. Mostly tools for ripping crazy stuff, like colour patterns or simple wave generators. I also started cracking after i got my action replay mkIV, since it enabled me to freeze programs and save the full memory state without losing a byte. So i had the chance to copy what i found out from other cracks like partially crunching, deprotection, removal of uneccessary loaders and stuff. To be honest, we bought our originals from stores and cracked them just for fun, so i believe we had no under In 1990 or so, i switched to the amiga. That was because i saw this demo. The Sin Intro II by Thrust. That *totally* attracted my attention, because i understood that everything i saw on the screen could actually be done by coding the right thing. I believe that was also the moment when i began to understand why i wanted to be a musician. It was a magic moment. We did not crack but still exsisted as =ICE= in the Amiga. We did a lot of composing and punk-like anti modernist stuff. Like inmidst of the trend against the trend. There was very much swapping with also a few famous people. I still got that contact book. Good times. I continued making music on the amiga, and i once had a live act with my amiga in a small club and had no idea about styles. I was used to switch styles. Then i switched from tech-house to gabba, inmidst the set. Brutal lerning curve. I killed my own audience.... One of the best moments ever was when i met my friend The Black Lion from Belgium at one of the last Commodore-available CeBit Shows in Hannover. That was very friendly. I think it was 1997 when i finally stopped all Amiga activity. I think for me music is more easy to create. It is just that kind of creativity i know best. On the other hand, my job is totally in gfx, since i am in pre-press and coding, well, others do it very much better than i do, so... I trust in them. Starting with simple DATA lines in basic, then ROMUZAK (one of the few programs i bought - dont ask me why) on the C64. On the Amiga Protracker until 3.5something, i believe, Oktalyzer (incredible distortion effect through the mixing routine - this is NON-replicable!), OctaMED (still on the MED list, these days). And on the PC i tried CubaseVST (which i knew from my pal´s ATARI, but it really sucks), OctaMED PC, and finally, i use Renoise, wich i really love for it´s VST functionality. I had no goal. Thats a post-mortem question. I have made some tunes after my scene time which were important for my friends and for my personal development, but since i was scene-wise so "unimportant", well, i had no goal at all. I also believed, no one had to have one. Once you reached your goal you know: thats where others will be, soon. I did not care too much about political stuff. And i wrote really stupid stuff into some comments of some tunes. For anyone who feels offended by that: omg. plz excuse. (Although it includes non-excusables). Well. Yeh there are songs that i dont want to name that i like to forget. "We were young...". Just turn the sound off, while you enjoy a demo, game or - a movie. Something essential would be missing. I am working on some tunes, occasionally. But nothing of interest. Todays Formats are just containers for streamed audio encoded in various codecs. You know what? The music before the digital music era of the late 90s was cool because the possiblities were limited. Unlimited possibilities also mean : unlimited bullshit. Quote me for free if you like. MP3 killed the audio tape for example. I am not sure if i one day will miss 100-times-played-tape-sound-wearoff. The wearoff sometimes is really something that i miss. I mean every time i play a mp3, the song sounds unheard. Sux. Somehow. C64 wise: Walkers Warbles, Bionic Commando Subtune 5/10, Krakout All Subtunes, Solomons Key Subtune 1/4, Hunters Moon Subtune 2/4, Legend of Kage, Dexion Ranking, Ninja (Rob Hubbard), OMAHD and ofcoz Sanxion. Amiga wise: Chaos Engine Sountrack, Castle Master, Speedball2, SWIV, Flashback, Lost Patrol Game Boy: Super Mario Land, Kirby´s Pinball Land Playstation: Spyro The Dragon (All work by Stewart Copeland) PC: American McGee´s Alice I have about 500 amiga tracks. These are my creative basis for far away times when i perhaps start to get blind on my creative eye-ear-hand. Count that as a yes. Currently i still roll up what i sort of missed during my teenage days. I try to collect mp3s of tunes i heard at techno-raves or tunes i always wanted to have. Mostly old-school stuff. I love listening to my own tracks, since i really find they are honest on the one hand and totally detached from any value on the other hand. I enjoy various kinds of electronic music. But i also listen to classical music (Johann Sebastian Bach, Mozart, Vivaldi, Scarlatti), contemporary serious electronic music (Stockhausen. Lately i have develloped a huge interest in original acid-techno recordings and was able to get one of the limited Atlantikwall #1 Boxes. I hear a lot of stuff. I am happy not to having wasted my time on something ridiculous. Being part of the scene has given me the opportunity to learn a lot of cultural and artistical things and combine this with active learning. All of us who have taken part in the scene are gifted with an unique mixture of futurism, science and culture. I think this was a one time chance in mankinds history. The last resort before the internet came. Don´t get me wrong, i totally love the internet. If it just was more exclusive, know what i mean? I have suspended all scene-related activities in 1997. It is unbelievable how much the internet changed the attention for the works of us computerpeople and sceners. It is like our teenage days dreams became the theme of mankinds future. I think it is up to us, the "heavy users" to make sure, that greedy and power-hungry corporations and governments don´t ruin the internet for everybody. And yes, we can do something: we can vote, we can organize and state our opinion and ethics. And we can make sure that this voice will be very loud. Thank you guys for your interest! ---------------------------------------------------------------------------- please note: this interview was kindly sent by Judge via email on 2012-04-22 |
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