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Lars Hamre 
Handle: Lars Hamre
Real Name: Lars Hamre
Lived in: Norway
Ex.Handles: Zap
Was a member of: Amiga Freelancers (AF), The Pornos, Ultrafunk

Modules: 2  online
Interview: Read!
Pictures: n/a

Interview


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          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
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      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
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    Handle: Lars Hamre

    Group: Amiga Freelancers

    Date of birth: 31-january-1969


  • 1-How did your interest for computers start? Which year was that?

  • Uh.. some time in the mid-70's, after visiting my dad at work and
    learning a little about Basic on a weirdo computer they had there.


  • 2-What machines did you previously have? What did you do with them?

  • Before I had my own I played with machines like the ABC80. First
    computer was the Texas Instruments TI99/4A, followed by C64 and later
    an A500 and A4000. That continued on until '94 or so, when commodore
    gave up. I was working for Scala at the time - even had Jeff Porter
    as my boss :) After that I moved to PC and never looked back.
    No more Amigas ever, and I'm happy with that. I think it's utterly
    stupid to watch all the people who still try to keep the machine
    alive, making new hardware and os.. etc.. just got to laugh :)


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • You obviously made this interview for musicians, not coders. But I was
    mainly a coder, and making music was just a little extra thing that I did.
    Because, I was after all, making software to make music with and my brother
    was the "musician".


  • 4-Which composing programs have you been using? Which one in particular?

  • Well, I wrote Protracker, so at that time it's what I used. There
    were some other programs that we never finished, like Berimbau, but
    it was never finished.
    Nowadays it's mostly Logic, but I don't use it much any more... not after
    evil Apple (hate, hate) bought emagic and changed everything.


  • 5-With which module did you feel you had reached your goal?

  • I never reached any goal.


  • 6-Is there a tune you would like not to remember? For what reason?

  • No.


  • 7-In your opinion, what's the value of a music in a demo, game?

  • I no longer see the point in making a "demo", but for games, music and
    sound effects make half the game.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • Sometimes, only for fun.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • Eh? That's file formats. Well, mp3 is great man :)


  • 10-Could you tell us some of your all times favourite tunes?

  • I really couldn't.


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • No.


  • 12-What bands are you currently listenning to?

  • Hmm, anything that's japanese. Yoko Kanno in particular.


  • 13-What does/did the amiga/c64 scene give you?

  • It was fun while it lasted. I have lots of good memories from those years.
    But it's over now.. come on, say after me: it is over!!! no more, gone :)


  • 14-Are you still active in the scene these days?

  • No.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • yoshi, owatta! :)


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    please note: this interview is ©opyrighted in 2005 by crown of cryptoburners
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