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Makke 
Handle: Makke
Real Name: Marcus Nilsson
Lived in: Sweden
Ex.Handles: Zaphod, Ubermench
Was a member of: Accession (ACC - ACS), Confine, Cosmic Pirates (CP), Hugi, KeF, Mangoo, The Einstein Crew (TEC), Visuale

Modules: 29  online
Interview: Read!
Pictures: 2  online

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
                                                   \/


    Handle: Makke (a.k.a. Übermench of K.e.F. in Swedish comedy-tunes)

    Group: Confine

    Date of birth: 26'th of April 1980


  • 1-How did your interest for computers start? Which year was that?

  • I can't give you a specific year. For as long as I can remember I've always
    been interested in computers. I mean, my childhood hero's were guys like
    Strider/Fairlight. So I was certified as insane by my family right from the
    start.


  • 2-What machines did you previously have? What did you do with them?

  • I didn't get my first computer until I was 10 or 11. Before that I had to go
    to my friends to mess around with computers. But, when I was 10 my dad let me
    spend my savings on a C64 that I bought from a friend. I mainly played games
    on it. I was only 10, so I didn't do much "good" with it.

    After about 2 years I got a Amiga 500. Used it for games and watched a few
    demos and diskmags. A couple of years later I got a Amiga 1200 and this was
    when I started making music, in 1994.

    Then I got my first PC (P166 MMX) in '97 and I've had 3 PC's since then.

    I still have my Amiga 1200, and I also bought a C64 and C128 a few years ago
    for nostalgic reasons. I don't use them much since I don't have a working
    floppydrive for the time being.


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • Music and computers have always been two of my main interests. I've always
    loved to sing, play and perform so I guess music came as a natural thing to
    use my computer for when I grew tired of playing games.

    Besides that, I suck at GFX and never took the time to learn to code.


  • 4-Which composing programs have you been using? Which one in particular?

  • Amiga - Pro Tracker, I tried OctaMed as well but didn't like it.

    PC - FastTracker, I tried a few other tracking software's but nothing was as
    nice to use as FT. I also messed around with CubaseVST in school, but
    never got any good at it.


  • 5-With which module did you feel you had reached your goal?

  • I don't know. I don't think I ever had a goal. Every songs is a different
    thing and I have different "goals" for them. As you develop your skill the
    goals for each song become higher and higher. There's almost always something
    to improve. I don't think I ever did a song I was perfectly happy with. But if
    I have to name one I think a song I did in '98 called "Action-man Wolk" would
    be the first song I felt very pleased with. It's not perfect, but by then I
    felt I could do good songs which could "compete" with others.


  • 6-Is there a tune you would like not to remember? For what reason?

  • I think every song has given me experience and made me learn things. Of course
    there are some pretty old songs which wouldn't make a good first impression
    of me as a musician if it was the first of my songs you heard. I never spread
    anything that I regret. There are of course some old songs that are crap, but
    only one or two of my friends have them. And I can live with that. My first
    experiments with vocals are a bit embarrassing, but I don't think any of them
    are spread. So no harm done :)

    We all learn and develop, and most of my songs made me better at what I do, so
    I can't say I'd like to have this or that song undone.


  • 7-In your opinion, what's the value of a music in a demo, game?

  • It sets the mood. The music makes you feel. Music is a powerful tool in demos,
    games and movies. A horror movie without music isn't very horrifying. For
    example, what would the movie "Jaws" be without John Williams classical "Jaws
    Theme". Dun-Dun Dun-Dun. Without the music the audience won't know what you're
    trying to make them feel.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • I'm still composing. Only for leisure. I love the feeling of having done
    something really great! To say that I make music only for the fun of it would
    be wrong. Of course I think it's fun to make music, but I also like to
    impress/entertain people with what I do.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • I really hated the idea of MP3's in demos. Firstly because I think tracking is
    more than music, it's an art of its own. A module should be both good to
    listen to and nice to look at.

    Today, I don't really care anymore. It's not how the music is done, it's how
    it sound and makes you feel. Of course there are some value in how a song is
    done (brilliantly performed live, made with limited resources etc.) but in the
    end it's the listening enjoyment that counts.


  • 10-Could you tell us some of your all times favourite tunes?

  • It's hard to nail it down to just a few songs. I can name some of my all time
    favourit groups/bands if you like? :)

    AC/DC, Pantera, Iron Maiden, Black Sabbath, Apoptygma Berzerk, VNV Nation,
    Covenant, Kovenant, Kraftwek, Rammstein...and a few more. :)

    I listen to pretty much everything. Favourite scene musicians would be
    Lizardking, Betrayer, Wave, KB, Jester (of Sanity), Smash, Ballistique,
    Andromeda, Steffo...just to name a few. There's a lot of good scenemusic and
    it's hard to remember everyone :)


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • I have a CD in production. It's a combination of C64-game remixes and songs
    that I've written myself. So I'd have to say, yes :) Though it's not remastered
    oldies, but brand new material. Check my homepage and www.c64audio.com for
    more details.


  • 12-What bands are you currently listenning to?

  • My favourit at the moment is Apoptygma Berzerk's album "Harmonizer". Swedish
    hardcore band LOK's new album is really good as well.


  • 13-What does/did the amiga/c64 scene give you?

  • The scene was a mysterious thing, with mysterious people who created wonderful
    things and I wanted to be a part of that. It gave me inspiration and
    motivation. I wasn't active on C64, I only watched the pretty colours of the
    crack-intros and one or two demos. The Amiga was "the big scene break" for me.
    Probably because I was older and more interested in what I could do with my
    computer part from playing games. I never would've started making music with
    my computer if it wasn't for the Amiga scene.


  • 14-Are you still active in the scene these days?

  • I guess I am. Not as active as I was a couple of years ago. When my army
    service started there wasn't that much time and then I never really got back in
    the game as I used to. Right now I study pretty much, so time is a problem. The
    days are too short, and they seem to get shorter the older you get :)


  • 15-Anyone to greet? Anything left to say? Feel free...

  • Greeting everyone would take too much time. I've made a lot of friends in the
    scene over the years, and though I've lost contact with some of them I hope
    they're alive and healthy. I hope some of them read this and send me an email.
    Would be nice to catch up a bit :)


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    please note: this interview is ©opyrighted in 2002 by crown of cryptoburners
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