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Mick Rippon 
Handle: Mick Rippon
Real Name: Michael Andrew Rippon
Lived in: Australia
Ex.Handles: MickRip, MR, Beer, mooo head, Not Telling
Was a member of: Analogue Music (Analogue), Fairlight (FLT), Kosmic Free Music Foundation (KFMF), Maniacs of Noise (MON)

Modules: 108  online
Interview: Read!
Pictures: 8  online


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            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
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    Handle: MickRip

    Group: Fairlight

    Date of birth: 11/01/1976

  • 1-How did your interest for computers start? Which year was that?

  • My interest in computers started in 1986 when I was 10 years of age,
    when my parents bought me a c64.

  • 2-What machines did you previously have? What did you do with them?

  • C64, I wrote some tunes in basic, and using a program called "The Music
    System". Unfortunately I didn't write any SIDS, I didn't know how to.

    The Amiga, I discovered tracking. And then eventually in 1993, I
    discovered the PC.

  • 3-For what specific reason did you end up making music rather than gfx,coding?

  • Being a musician was always natural. It wasn't a choice ;)

  • 4-Which composing programs have you been using? Which one in particular?

  • C64 Basic hehe, The Music System, Protracker, Screamtracker, Fastracker
    2, Impulse Tracker, Renoise.

    Impulse Tracker probably represents the most of my tracking hours, but
    I've since purchased Renoise and I'm playing with that. I personally
    think Renoise Rules.

  • 5-With which module did you feel you had reached your goal?

  • I'll let you know when that happens.

  • 6-Is there a tune you would like not to remember? For what reason?

  • God, that's a difficult question. If I released it, then I would have
    assumed someone out there would have liked it. Of course people change,
    and perceptions change, and something which you liked at the time of
    release can come back to haunt you in later years. I'm disappointed that
    "Next time I'll Duck" has so many downloads off my site, I liked it at
    the time, but now I think it's boring.

  • 7-In your opinion, what's the value of music in a demo, game?

  • Music appeals mainly to our emotional part of our brains, so the
    emotional response evoked by the visuals should be enhanced, illuminated
    and energized by the music.

    A small book could be written on this. But the easiest way to illustrate
    my answer is to listen to a demo with the sound turned down.

  • 8-At present, are you still composing? For professional or leisure purposes?

  • The simple answer is yes, although I'm in a transition period at the
    moment because I am learning Renoise. I am working 60-70 hours a week
    which gives me no time to compose.

  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • I don't get to listen to much. However too many people write Mickey
    Mouse dance music! A lot of new ‘mod' music out there doesn't sound like
    the work of a musician.

  • 10-Could you tell us some of your all times favourite tunes?

  • In terms of computer music, I'm a sucker for old school. Jeroen Tel,
    Chris Huelsbeck, Necros, Hunz, Mellow-D. To be more specific would be

  • 11-Are you planning to make an audio cd with some of your music remastered?

  • I've been planning that for years, but time constraints have crippled
    me. I will probably start a band before I do that.

  • 12-What bands are you currently listenning to?

  • I'm listening to lots of Lemon Jelly at the moment. I believe they are
    ahead of their time.

  • 13-What does/did the amiga/c64 scene give you?

  • Not much, a bit of mild entertainment and inspiration. I got more out of
    the games ;)

  • 14-Are you still active in the scene these days?

  • I'm doing the odd thing for Fairlight.

  • 15-Anyone to greet? Anything left to say? Feel free...

  • More music coming soon, I promise ;)

    please note: this interview is ©opyrighted in 2002 by crown of cryptoburners

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