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Handle: BKH
Real Name: Georges Mairet-Coello
Lived in: Belgium France
Ex.Handles: Blood Knight Hawkmoon, Georges Mairet
Was a member of: Anarchy (A), Concept (CPT), Fluid Design, Logic Concept, Scoopex (SCX), The Silents (TSL), Tristar & Red Sector Inc. (TRSI)

Modules: 18  online
Interview: Read!
Pictures: 2  online


          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/

    Handle: BKH

    Group: Scoopex

    Date of birth: 11 juin 1975

  • 1-How did your interest for computers start? Which year was that?

  • My interest for computers has started pretty early. First at secondary
    school in the eighties. Most of my friend had the famous Amstrad CPC 6128
    and that machine was thrilling at that time. Personaly I got my first
    computer at the age of 11, in 1985. My mother had bought an MSX (gosh!)
    for my birthday. As any other kid, I got addicted to video games, and that
    still has influence in my actual life.

    For those who wondered, the "K" of BKH stands for "Knight" and that comes from
    the video game called Knight Time. If some of remember it, I have spent month
    playing with that one!

  • 2-What machines did you previously have? What did you do with them?

  • After a physical destruction of my MSX, while playing freneticaly with the
    video game called Nemesis (a bad clone of gradius), I decided to get my hands
    on an Atari 512 ST (re-gosh!) that has lasted for 2 good years. I finally
    managed to get my hands on an Amiga with which I started to compose some musics.
    I wasn't so convinced of my capacities at that time.

    Apart from Amihga modules, I have created many scores on PC, I was linking it
    to a Korg T4 synthétizer. Destiny showed its ugly face and my harddrive broke
    up without any hope of getting it repaired. All the data got lost and the year
    2000 clearly ended all my activities as composer.

  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • I have had to go through clarinet and tonic solfa lessons at the Besancon (France)
    Conservatoire. It started was I was 4 and lasted for 10 long and terrible years.
    So it was pretty natural to me to get into composing musics with the help of
    computers. I have never really be fond of classical music, but the 10 years I
    have spent at the Conservatoire have had a great influcence on my musical approach
    when composing.

  • 4-Which composing programs have you been using? Which one in particular?

  • On amiga I have mainly been using Protracker.

    With PC I have used several software such as Cakewalk Pro or Acid Pro.

  • 5-With which module did you feel you had reached your goal?

  • To be honnest I have never really liked any of my musics. Especially those I
    composed on the Amiga. They sound pretty much like previews and I am sure most
    people have the same opinion.

    When I think about it, it comes to my mind that I have never finnished any tune.
    NHP chose some tracks and reworked them in order to make them more coherent.
    Of course, the end result isn't like what I had expected at first.

  • 6-Is there a tune you would like not to remember? For what reason?

  • As I mentioned earlier, I am not really a fan of my tracks. As a matter of
    fact I don't even listen to them anymore.

  • 7-In your opinion, what's the value of a music in a demo, game?

  • Whether they are used in a video game oir a film, music has a very important
    role to play. In my opinion, they drive the emotions throughout the film, game.

  • 8-At present, are you still composing? For professional or leisure purposes?

  • That's over!

  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • This is a strange question! Today's packing, sampling, etc.. possibilities
    offered to musicians are huge and make it possible to create music in an
    effective and simple way. These days, anyone can pretend to be a composer,
    though the creativity and the originality of the tunes added to a marketing
    plan will make him famous or not.

  • 10-Could you tell us some of your all times favourite tunes?

  • 11-Are you planning to make an audio cd with some of your music remastered?

  • Nope.

  • 12-What bands are you currently listenning to?

  • Nowadays, I am listenning to the 2 latest albums from (Michel Vaillant et Noise),
    Daft Punk (le splendide album Discovery), Air (fantastique), Kid Loco (Another
    Late Night).

    A mon sens, les musiques « Angel » (malheureusement trop médiatisée) et
    « Group Four » de l’album Mezzanine de Massive Attack, « Dollars and Cents »
    et « Like Spinning Plates » de l’album Amnesiac de Radiohead, l’album The
    Virgin Suicide dans son ensemble et le morceau « Le Voyage de Pénélope » de
    l’album Moon Safari du groupe Air, constituent les meilleurs morceaux que
    j’ai écoutés.

  • 13-What does/did the amiga/c64 scene give you?

  • Nothing. Only work added to more work.

  • 14-Are you still active in the scene these days?

  • No.

  • 15-Anyone to greet? Anything left to say? Feel free...

  • I have never really been close to the scene, if even not close at all.
    Frankly I have really never cared about it. My motivation has always come
    from the pleasure of composing rather than trying to get famous.

    If I should thank some people, that should be the following talented musicians:
    Tip and Mantronix, Dr. Awesome, Maniacs of Noise and especially Chris Hulsbeck
    whose musics have been very important for me.

    Of course I also want to thank NHP (we have had loads of fun, don't you think?).
    I can't stop myself from remembering the Amiga period with nostalgy. It has
    been a very very rich period of my life as well, I have met a lot of interesting
    people. It has been a great advenrure, but I consider that it is over now.

    please note: this interview is ©opyrighted in 2005 by crown of cryptoburners

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