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Handle: Shorty
Real Name: Olav Rasmus Vorren
Lived in: Norway
Ex.Handles: Olav Vorren
Was a member of: Accession (ACC - ACS), Balance (BLC), Network (NET - NWK), Noiseless, SCOOP, Spaceballs (SPB - SB - SPC), The Giants (TGS)

Modules: 26  online
Interview: Read!
Pictures: 1  online


          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
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    Handle: Shorty

    Group: Network

    Date of birth: 02.07.73

  • 1-How did your interest for computers start? Which year was that?

  • Commodore 64 - dunnot remember how I got interested. Probably because a
    friend of mine got one for x-mass. This was around 1985-1986

  • 2-What machines did you previously have? What did you do with them?

  • I have had a c64, amiga500, amiga1200 and a PC - I did music all the way,
    but is now working as a game graphics artist

  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • ;-) I am now doing gfx - so... I guess it is pretty much the same to me - as
    long as I am able to create something

  • 4-Which composing programs have you been using? Which one in particular?

  • Electrosound (c64), Soundmon (c64), soundtracker (amiga), protracker (amiga),
    music-x (amiga), cakewalk (pc)

  • 5-With which module did you feel you had reached your goal?

  • None

  • 6-Is there a tune you would like not to remember? For What reason?

  • As a creative and friendly person - only out to learn new things and have
    fun together with others

  • 7-In your opinion, what's the value of a music in a demo, game?

  • A must! It is a complete package with technology, music/sfx and gfx. Nothing
    works without the others

  • 8-At present, are you still composing? For professional or leisure purposes?

  • I have had to stop composing - as I am working fulltime with gfx - and this
    fulfills my creative needs

  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • I like it . but I must admit that the old tracking had its charme. But now
    one can focuse more on composing rather than technical stuff. Some of the
    scene has dissapeared though - as it was a quite small and cosy group before -
    where everyone "knew" eachother.

  • 10-Could you tell us some of your all times favourite tunes?

  • Tim Follins work is genreally great. Walkman from the scene is also a alltime

  • 11-Are you planning to make an audio cd with some of your music remastered?

  • not that I know of ;-)

  • 12-What bands are you currently listenning to?

  • I listen to all kind of music while I work. Lots of pop music. I also love
    Pat Metheny!

  • 13-What does/did the amiga/c64 scene give you?

  • Lots of good friends - which I still keep in touch with today. It was also a
    uniqe oportunity to publish my work on a global basis - which is quite
    fantastic. It also stimulated me to continue working with computers. A
    fantastic time!

  • 14-Are you still active in the scene these days?

  • Nope - but as I mentioned above - I keep in touch with people I know from
    the scene.

  • 15-Anyone to greet? Anything left to say? Feel free...

  • Say hello to Tim, Adam, Wojtek and all others that I know which might be
    reading this ;-)

    please note: this interview is ©opyrighted in 2001 by crown of cryptoburners

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