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Tentacle 
Handle: Tentacle
Real Name: Martins Galán
Lived in: Germany
Ex.Handles: n/a
Was a member of: Creative Minds (CM), Doof Aber allemal Lustig (DAL)

Modules: 1  online
Interview: Read!
Pictures: 1  online

Interview


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          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
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    Handle: Tentacle

    Group: Creative Minds

    Date of birth: 01.05.1979


  • 1-How did your interest for computers start? Which year was that?

  • 1992 - I bought my first Computer, a C-64 of course :) that time I used it
    primary to play and get a common understanding of computers


  • 2-What machines did you previously have? What did you do with them?

  • 1992 - c64 - see above.

    1993 - snes - playing, what else.

    1994 - 486dx2/66 - playing, starting with the usual stuff (first contact with
    audio editors/trackers/grafik programms/etc..).

    1996 - p1-133 - same as before plus starting programming in c and other stuff,
    making music with ft2.

    1999 - p2-350 - programming delphi, lot of sounding with ft2 and starting with
    midi (plus equipment), sound for a demo.

    2002 - p3-1000 - programming massive delphi, starting with java, oracle, grafik
    for a demo. main focus still on music.



  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • i love it to make music because it's more abtract than e.g. gfx. i also like
    it to code because it's even more complex and sometimes i make gfx, but that
    isn't the point - being creative at a high level is importent to me. however,
    it's more complex to make good multilayered music than pixel around, and i
    like complex things :)


  • 4-Which composing programs have you been using? Which one in particular?

  • on pc i started with some garbage called whacker tracker, but after a period
    of time i discovered fast tracker. a half year later i saw ft2 on a friends
    computer and i was awesome by those improvments made by triton. other programs
    i used are cubase, logic audio, sound forge, wavelab and some plugins
    sometimes modplugtracker, samplitude, recycle, rebirth, reason, fruity loops 3.


  • 5-With which module did you feel you had reached your goal?

  • none, therefore i changed to midi. modules taste for me personaly to static.


  • 6-Is there a tune you would like not to remember? For what reason?

  • no


  • 7-In your opinion, what's the value of a music in a demo, game?

  • game - depends on the game, normly the soundtrack should give the game an
    good atmosphere.

    demo - meanwhile essential (if not 256byte/~4k ;)


  • 8-At present, are you still composing? For professional or leisure purposes?

  • at the moment i am making musik just for my own pleasure to improve my skills.
    maybe i release something at ms02


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • every format has its own dis-/advantage and is designed for a special
    application. hoping wma wont set up. mod's will survive the next years, pc is
    now standard and tools like fruity loop with synth became the new tracking
    standards in my eyes. midi will not be shared in the same way like module,
    etc.. because they depend on your music equipment enviroment. there is to
    many confusion in relation of general midi at the beginners side.


  • 10-Could you tell us some of your all times favourite tunes?

  • wont fit this list ;) but at the moment i am loving "shpongle" and their
    awesome track "dmt". you really should check them out! other tracks everyone
    should heared in his life: soundtracks: turrican 2, last ninja, lotus 3...

    some tracks of: slice (now slc), maketone, tbl, kb, rbs, niklaus lundqvist,
    Chris Huelsbeck

    music: shpongle, spacecat, vibeasphere, cosmosis, america, analog pussy, astral projection, electric universe, etnica, genetic, hallocinogen, inddor, jupiter 8000, lunar, man with no name. mfg, psychonaut, ololiqui, oforia, sun project, prana, shiva shandra, terra ferma, the delta, welle erdball, ........


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • at the moment - nope, not planned


  • 12-What bands are you currently listenning to?

  • shpongle, and a lot of goa/psytrance, see list


  • 13-What does/did the amiga/c64 scene give you?

  • i love the music, it inspires me. sometimes strange, sometimes great.


  • 14-Are you still active in the scene these days?

  • yes. at the moment working on our democontribution for ms02.
    hoping to have more time to work on my music.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • damn, why is the sidstation/machinedrum soooooo expensive :(

    greetings fly to my family and friends, infinity & spirit & alpha1/creative
    minds, the guy's from creative mind (did you noticed the missing 's' ;),
    rincewind, my frieds from the it9c of g18.
    sul/teklords (where's your answer?)

    crown, thank you for the interview


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    please note: this interview is ©opyrighted in 2002 by crown of cryptoburners
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