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Handle: Tom
Real Name: Tom Kenneth Fossheim
Lived in: Norway
Ex.Handles: Asl
Was a member of: Arctic Force (ATF), Paragon

Modules: 5  online
Interview: Read!
Pictures: n/a


          `n.          .rP'
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            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
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    Handle: Tom, (ASL on IRC, EFNet, channel #radiohead)

    Group: Paragon

    Date of birth: 1st of June, 1976

  • 1-How did your interest for computers start? Which year was that?

  • Don't remember the year, but my dad suddenly came home with a Commodore 64.
    This "fantastic" machine was later updated to a Commodore 128D, then finally
    an Amiga 500.

  • 2-What machines did you previously have? What did you do with them?

  • Commodore 64, Commodore 128D

  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • My father is a hobby-musician/composer so he had alot of instruments lying
    around. Keyboards, synthesizers, guitars etc. When I got my Commodore 64,
    I fell in love with the chip-music, but never got the hang of making those
    tunes, but when I got my Amiga 500 I made my first tune (named Yeashmure,
    for some reason) 2 weeks afterwards. From there on, I was hooked (although
    sadly not very talented).

  • 4-Which composing programs have you been using? Which one in particular?

  • On the Amiga, I used ProTracker, SoundTracker, and some other trackers I no
    longer remember the names of. On the PC, I've done some stuff on the
    ScreamTracker, and most recently with Buzz and Reason.

  • 5-With which module did you feel you had reached your goal?

  • None, really. I feel all my tunes were just me experimenting with the variables
    and effects, so I never really got to the point where I was ready to make real
    music,but my favorite module was one called "Øygunn's Theme". An extremely simple
    and repetetive song made as a "tribute" to a girl I was in love with at the time.

  • 6-Is there a tune you would like not to remember? For what reason?

  • Many, many, many. Luckily I don't remember the names.

  • 7-In your opinion, what's the value of a music in a demo, game?

  • To me it's extremely important to set the mood, heighten the experience, and
    underline the visual aspect of it.

  • 8-At present, are you still composing? For professional or leisure purposes?

  • I sometimes do, but rarely, and for my own ears/pleasure only.

  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • Midi is usually aweful, in my opinion, but there are alot of interesting stuff.
    For example Buzz.

  • 10-Could you tell us some of your all times favourite tunes?

  • I was a big fan of 4Mat's tunes, but I don't remember too many names.

  • 11-Are you planning to make an audio cd with some of your music remastered?

  • Absolutely not! Hehe, I'm not at all my biggest fan.

  • 12-What bands are you currently listenning to?

  • Radiohead, Aphex Twin, Autechre, Explosions In The Sky, and many more.

  • 13-What does/did the amiga/c64 scene give you?

  • Alot of fun and new friends, and the occational party. Went to one of the first
    The Gatherings.

  • 14-Are you still active in the scene these days?

  • No.

  • 15-Anyone to greet? Anything left to say? Feel free...

  • If anyone from good ol' Paragon is reading this, feel free to drop me a line :)

    please note: this interview is ©opyrighted in 2002 by crown of cryptoburners

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