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4-Mat
Interview
Group: Slipstream (1989-1990), Anarchy (1990-1992), since 1999 I've been in Cosine on C64. Date of birth: 15/03/74 Probably 1982-1983, playing arcade games and then seeing the ZX Spectrum in a shop. First machine I had was a c64 in 1983/1984, which I kept until the end of 1988. I played a lot of games and enjoyed the great music they had. I wasn't part of the c64 scene, just downloaded demos off Compunet. :) At the end of 1988 I sold it to get an Amiga A500, after seeing some Megaforce & DOC demos at my friend's house. Not sure, I liked a lot of c64 music so that's probably where it comes from. First one I used was (I think) a soundtracker by TIP/TNM, followed by NoiseTracker and finally Protracker 1.3b. "Phantasmagoria" from the 1990 Anarchy demo. (also known as '4mat_x' if you've got "Mods Anthology") Most of them, they're awful. :) There's probably only about 5-6 I like still. For demos an appropriate theme is essential, the music determines the pace and atmosphere of the whole production really. I like the way recent demos have the effects linked to the music, I guess that shows how important the soundtrack is. When I was in the scene my tracks were rarely written *for* the demo, just whatever was spare at the time and fitted in. :) The value of game music varies I think from game to game. Certainly the pace and atmosphere are greatly helped by the music, but in some situations just having soundfx can work just as well. I like the way more games are moving away from the '3 minute ingame tune' idea to more dynamic uses of music, either used occasionally throughout the game or 'interactive' to the action on-screen. Yes. I work for a games developer in the United Kingdom, and I write some real songs in my spare time. The new tracker formats have really improved the sound quality, and music production in demos now is fantastic compared to the old Amiga days. I use Wave & Midi almost exclusively now for multitracking and composing, rather than modules. :( "Hy!Super" by Dune/Orange. "Last Hero" by Future Freak. (SID) "Madness Took Me" by Uncle Tom/Scoopex. "Nebulos" by Audiomonster/Silents. "POBIEDZISKA" by Groo/CNCD. "Shadowfire" by Fred Gray. (SID) "Stardust Memories" by Jester/Sanity. "Stor Och Liten" by Bruno/SCUP. "Trouble Vision" by Romeo Knight/RSI. "W.A.R" by Rob Hubbard. (SID) "Wizball" by Martin Galway. (SID) "Zoids" by Rob Hubbard. (SID) No, probably not. Recently it's been a mix of The Beach Boys, Bob Dylan, Liz Phair, Stina Nordenstam, Juliana Hatfield and Daft Punk. Also some Debussy. Experience. It's the best place to learn because the competition is so good. Very occasionally. I'm learning to code on the c64 just for fun, as I always wanted to learn assembly when I had the machine first time around. :) There might be the occasional SID tune from me, though I wouldn't mind doing one more Amiga demo soundtrack if anyone's interested. :) Greets to my friends Rich, Sam, Jim and all the guys at work. Also greets to the Cosine team and any ex-Amiga people I knew back in the old days. ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2001 by crown of cryptoburners ---------------------------------------------------------------------------- |
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