Welcome to Amiga Music Preservation - Forum. Please log in or sign up. |
Jaz
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Jaz Group: Scoopex Date of birth: 19.03.1970 It was in the mid-80's. I didn't buy a C64 until around 87-88, though, mainly because my parents were not so fond of me buying one, they wanted me to be social and have friends instead. We mostly used it for games. Then I bought an amiga around 89-90, I think. No other than mentioned above. I tried all, but ended up coding mostly. But I also made some music, and that often came in handy, because when releasing a demo deadlines are so short and everything goes so fast. So I often used one of my own modules instead of stressing some musician. All the standard trackers (soundtracker, fasttracker, protracker, I think) It feels a little weird to answer that question in company with so many other great musicans on this site, but I did get some positive feedback on the Booty time module used in intro of the Scoopex plays 2Unlimited musicdisk. Oh, too many!! In a demo: A LOT. I mean, what is Red Sector's Cebit-demo or Phenomena's Enigma without the music? In games, I think it's not that important, I often used listen to my other CD's while playing games. I still compose a lot, I find it very relaxing. Nothing professional, only for fun. Instead, I'm trying to pursue a career as a software developer. Speaking of the technologies you mentioned, I think they're all great, being optimized for their specific use. Speaking of the quality of the music today, I don't know. I must admit few comes close to Dizzy/CNCD on amiga, I think almost all his songs were great. Then, Nuke/Anarchy was great, too, for instance Velomatrix. The best demo music ever is Cream of the earth by Romeo Knight, I think. The best game music, I would say is Chris Huelsbeck's Turrican or Tim Follin's Sly spy. Tip/Firefox made some great songs, too, can't remember the names now! On C64, I have to mention Rob Hubbard. I think most of his tunes are great, very advanced and clever, they would probably sound great on any instruments. I'd do that anytime, but I haven't got any requests for that yet. I'm listening mostly to jazz music now, jazz standards, big band jazz, smooth jazz. Examples: Keith Jarrett, Stan Getz, Al Jarreau, etc. Lots of good memories and good friends. No money, though. It was a bit like being a rock star, really. We often had a lot of positive responses when we released something. Some guys even sent us stuff even though we did not have the time to respond. Not really, we released an oldskool-demo at the Gathering 2004, though. It's called Cyberspace. Greetings goes out to the following: My wife Anne, Decker of Andromeda, Echo of Cinefex, the guys who know me in the following groups: Scoopex, Triumph, Spaceballs, Cryptoburners, Eon and to some friends like Bjorn Thirud, Stig Olsen, Gunnar Ronning, Per Chr. -QUARK-, etc. If some you who knew me from the scene reads this, please drop me a line on the email above, would be cool to hear from you again. ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2005 by crown of cryptoburners ---------------------------------------------------------------------------- |
|
who's online?
Processing Time: 0.0578 Secs