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Moogle Charm
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Moogle Charm Group: Gravity Date of birth: 04-23-1976 My interest in computers began as a child in late 1982 or early 1983. I was at a friends house and he had this funny tan box. It had brown keys with intriguing white letters and symbols on it. When powered, there was an enticing blue screen with a light blue border and flashing cursor. I do not recall the exact conversation or how I persuaded my own parents to provide me with a Commodore 64. Having been exposed to a lot of television, my sales pitch must have been convincing. I tried my best to learn as much about this computer as possible. But this was America. And it was the early eighties. We had just begun putting high fructose corn syrup in as many foods as possible. As a consequence, my attention span was rather short. I spent more time playing games than doing much of any true value. However, I did mess around with assembly language, my modem and writing songs. Here are some of the machines I have had; Commodore 64 Commodore 128 Nintendo Entertainment System Sega Master System Amiga 500 Turbo Grafix-16 Gameboy Some 286 Super Nintendo SparcStation 20 Atari 800XL Gameboy Advance I have most of them, still. Although I have had to sell some of them to pay rent or obtain food. I would talk more about this if it weren't so depressing. As it happens, I do both graphics and coding. Not too much coding. I've only recently started coding again after a 20 year hiatus. I'm at work on some music programs for the Commodore 64 and Turbo Grafix-16. In the old days, on the Commodore there was a program, it had some initials or something. On the Amiga, it was the usual suspects; NoiseTracker, Protracker, MED, OctaMED. I have started using Soundtracker for Linux for the work I've been doing for Gravity. Typically a given goal was the completion of that module. Thus each completed module was a completed goal. Perhaps, the goal should have been world domination. With a single preemptive strike I could have entered the scene and dominated with an astounding display of arrogance. On the other hand, it's for the best that was not my goal. That way lies downfall and ruination. Not as such, no. I'm sure as I continue to go through these old disks I may find an embarrassingly bad tune. A demo without music is just boring isn't it? Music adds to the overall feel of a demo or game. Silence can be powerful when used properly. But this would typically require a certain piece of music to precede it so that the silence can have its intended effect. I compose quite a lot for professional leisure purposes. I've played in several bands such as, Vol Nonik, Suretoss, The Condiments, Augustus Sweetheart. To this day, I still release songs as Moogle Charm. I've never been much interested in midi files, although the results could be better if they were played back on an interesting synthesizer. I actually prefer to use ogg or mpeg rather than give people NSF and SID files and say, "Okay, now just play these files back at the same time." I also play guitar, among other instruments, and it always works better to record all the parts rather than sample the guitar. If I were making music for a NES, C=64 or Amiga game, I would stick to using only their native formats. As a musician, I enjoy using a variety of instruments and use many systems. Omega 4, OKS, Fairlight, Round One, This is Funk, einstein-b1.remix, Hurt my Feelings, Blue Damage, The Anvil Chorus, 12th Warrior, Let's Swing It, Ultimate and Two AM. I also enjoy some of the music from Turrican I & II, Skate or Die II, Castlevania I & III, Agony, The Killing Game Show and Zak McCracken. Few of my modules were widely available. I uploaded a couple of them onto my BBS but most people had left the BBS scene for MUDs. Most of the mods were not really finished. The module was just a backing track and there were other parts intended. Of the Amiga modules that I have rescued from decaying floppy disks, some versions of those songs will be released but they will differ slightly as they are being released by the band Moogle Charm so there will be vocals and other additions. Patience Please, Taxi Taxi!, Lucky Lucky Pigeons, Boyracer, Bob Hund, Honeymoons, Pixel, Racetrack, Wet Confetti, Daniel G. Harmann, The Sound, Comsat Angels, The Wake, The Teardrop Explodes, The Wolfhounds, A Shrine, Hideki Kaji, Acid House Kings, Fighter D, Florian, The Revolutionary Hydra, Sekiden, Darren Hanlon, The Lucksmiths, The Go-Betweens, New Order... These are a few of my favourite things. Brilliant music and impressive graphics routines to enjoy. Not as such. I write songs for a PC demo group, Gravity. However, I am available to write songs for demos or games for any platform. Greetings to: Clyde, Rbraz, Zamaster, Imzadi, Parry, Pyro, Enchanted Em, You, Molly Malone, Dr Flowbee, The Brain, Mr Jazz, and Powdered Toast Man. If your government is shit remember this. There are more of you than there are of them. What are they going to do? Kill you all? Who will they dominate and exploit if they do that? Stop supporting companies that exploit labor in Asia and elsewhere. Genetically modified foods, high fructose corn syrup and processed foods are bad. Some people say that Fox News has already destroyed American media as a whole. Don't let them ruin media worldwide. Make your voice heard. If you're in a society that is largely capitalist, vote with your wallet. ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2006 by crown of cryptoburners ---------------------------------------------------------------------------- |
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