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Chris Hodges 
Handle: Chris Hodges
Real Name: Christopher P. Hodges
Lived in: Germany Sweden United Kingdom
Ex.Handles: Platon42, Hod Rod, Christopher Hodges, Platon
Was a member of: Hotsoft, Desire (DSR), Nectarine (Necta), Software Society

Modules: 59  online
Interview: Read!
Pictures: n/a

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
                                                   \/


    Handle: Platon42

    Group: --

    Date of birth: 26.12.1976


  • 1-How did your interest for computers start? Which year was that?

  • In 1984 my father bought his first computer, a ZX Spectrum 48K (do you
    remember this rubber-keyboard-thingy-like-computer?), which attracted my
    attention immediately.


  • 2-What machines did you previously have? What did you do with them?

  • ZX Spectrum, C64, Amiga (various, A500, A4000, CD32, A4000T, A1200).


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • Nobody else would do it. I never was too good at finding melodies, but I
    knew all the technical bits. I was mainly into coding though.


  • 4-Which composing programs have you been using? Which one in particular?

  • Soundtracker, NoiseTracker, Protracker 2.2A (which I still use today).


  • 5-With which module did you feel you had reached your goal?

  • Huh? They're all pretty bad. Never made anything I would say: Wow, that's
    something I can put onto tape. Some commercial to module conversions were
    okay though. I'm good at drum loops, but as said before, the melody sucks.


  • 6-Is there a tune you would like not to remember? For what reason?

  • All of those that give a headache after a short time.


  • 7-In your opinion, what's the value of a music in a demo, game?

  • The same value as in commercials or in movies. Music carries the emotions.
    Without the right music, there's a barrier between the demo/game and the
    watcher/player.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • Unfortunately, I didn't have time or the muse to do something in last few
    years. I tried to take place in some Moods mod compo two years ago and it
    was surprisingly ranked 9th, although it was incomplete.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • Samples are music? Excuse me? I was raised with modules and I still listen
    to them. Midi is fake.


  • 10-Could you tell us some of your all times favourite tunes?

  • Ooooh, that's difficult. Jogeir's Variations. Some Awesome tracks. 4Mat,
    Muffler.


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • I made some audio CDs, but not with /my/ music. That would only hurt.


  • 12-What bands are you currently listenning to?

  • You mean pop/commercial? Aimee Mann is my favourite. Future Sound of London
    is nice, along with The Notwist. Mike Oldfield is always inspiring.


  • 13-What does/did the amiga/c64 scene give you?

  • Lots of fun. People trying to squeeze the most out of the machine. I am a
    perfectionist, and it amazes me every time I see better and better demos.


  • 14-Are you still active in the scene these days?

  • Hardly. No time for that. I'd like to do some more intros.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • Please sceners, keep up the good work and don't grow older. Well, okay,
    grow older, but never grow up. And don't forget your roots.

    I think that Nectarine is the best internet radio out there and I am happy
    to be able to listen to modules even at university in front of a
    Sparc-Station.


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    please note: this interview is ©opyrighted in 2003 by crown of cryptoburners
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