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The Comrade 
Handle: The Comrade
Real Name: Roland Bathon
Lived in: Germany
Ex.Handles: Comrade
Was a member of: Defcon One (DC1), IMAGE, Onyx

Modules: 17  online
Interview: Read!
Pictures: n/a

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
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    Handle: The Comrade

    Group: Defcon One

    Date of birth: no comment


  • 1-How did your interest for computers start? Which year was that?

  • I began to be interested in the early 80ies and bought my first own one
    (C=64) in 1985. I first was interested mainly in gambling, being 14 years old.
    At about 16 my interests changed more and more, first to graphics, then only
    music.


  • 2-What machines did you previously have? What did you do with them?

  • My first one was a C=64, in scene days I used an Amiga 500, later an Amiga 600
    and since 1998 different PCs


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • I stopped to compose music on computer, because of being more and more
    interested in ´real´ music itself. After leaving computer-Scene I played for
    some years in a band, was DJ in several discos and today work as technician
    and booker in a live-club as 2nd job.


  • 4-Which composing programs have you been using? Which one in particular?

  • Protracker, Noisetracker, Soundtracker and Future Composer.


  • 5-With which module did you feel you had reached your goal?

  • With one, I made shortly after my scene-days, also then released as real song
    of my band. My best of the scene-days was called ´Endless Yearning´


  • 6-Is there a tune you would like not to remember? For what reason?

  • Oh, I made a lot of shit tunes in the beginning, especially before 1990. I had
    too few knowledge about music to compose songs.


  • 7-In your opinion, what's the value of a music in a demo, game?

  • The most important. :-) ... since years I never played computer-games.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • I stopped completely to compose (also real music) in 1997, computer-songs
    already years earlier. But one song I have to write until summer. After my
    beloved girl heared old songs of mine, she wanted me to compose one for her
    for our wedding. It will be a real one for a band and shurely the last one.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • They are not computer-music. Realest computer-music are chip-sounds.


  • 10-Could you tell us some of your all times favourite tunes?

  • Computer: I have none, but best composers I remember were 4mat of Anarchy,
    the dudes of Razor1911 and Mark2 of Quadlite, the later author of
    Mark2-Soundsystem. Real favourite: Stupid Girl of Garbage.


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • No.


  • 12-What bands are you currently listenning to?

  • Garbage, Angelfish, Breeders, Total and Zemphira (last two are russian bands)


  • 13-What does/did the amiga/c64 scene give you?

  • more knowledge about music but nothing else remaining


  • 14-Are you still active in the scene these days?

  • no, only legal homepage-coding


  • 15-Anyone to greet? Anything left to say? Feel free...

  • no ... times are long ago and other people became much more important as the
    scene-people ever were


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    please note: this interview is ©opyrighted in 2002 by crown of cryptoburners
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