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Coplan
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Coplan Group: Audic (ex-Immortal Coil, C.S.R., Analogue) Date of birth: 12 April, 1977 1981. My brother just bought himself a TI 99-4A. The poor guy never did learn to use that thing that well. As for me, I got started with that. But things took off a few years later when my father got a Franklin 8088 (or an 8086, I can't remember which). That's when I discovered the BBSs...and thus beginning my downward spiral. 8088 -- mostly BBS stuff 286 (self built) -- BBS stuff, and I discovered the scene 486 dx 33 -- I discovered music within the scene (first computer with a sound card) Pentium 133 MMX -- Heavy Tracking, and Doom/Descent Current computers: AMD Athalon 700 -- Linux, web development, perl, and so on. AMD Athalon 1 gig -- Windows, Primary entertainment and tracking machine I tried coding many times, but I got frustrated by the fact that I had to learn a lot of boreing things before I could get to do anything interesting. I guess it wasn't as exciting as I thought it would be. As for Graphics, I do some of my gfx, but I'm not exactly very talented at it. I keep my collection to myself. Scream Tracker 3.x -- this is where I began...barely released anything in S3M format. Impulse Tracker -- This has been my primary tracker ever since I left the world of ST3 for obvious reasons. Currently, I'm messing around a bit with Psycle and ZTracker (ZT for my MIDI work). "Charge White Horse..." is by far my best tune of all time. Ironically, it's not exactly one of my most current tunes. I believe it to be one of my most perfected tunes, and the most musically interesting. As a bonus, I had done this up on score sheets (with some modifications) and had this played for their spring concert one year. "Unmasked Heart" was one of the first tunes I uploaded to Hornet Archive way back when I started. The samples are poor, and I had yet to learn how to tune samples in Impulse Tracker. It was bad. Music is an essential part of both games and demos. Especially Demos. Without the music, a demo is nothing. As for games, some games just need some ambient effects. But most games, especially the high action games, need music to build the adrenaline. I am still composing for leisure purposes. I'm still very involved with the scene, and I wouldn't give it up for anything. It's a part of my life...and music has always been my release. I don't release nearly as much stuff as I used to, but as I've matured with my music writing, I've grown more picky about my own music. Music is music to me, and I don't think that anyone within the scene should be so blind as to realize that. Many people are unhappy about the introduction of MP3s into the scene, as they see that people use things like Sound Forge to enhance their tunes. Others are rather upset that people might take advantage of their MIDI instruments and use things like Cubase or Cakewalk to write thier tunes. But in reality...the music scene has always been about the creation of music. So what it if isn't a MOD (and its counterparts)? Do you like the way it sounds? That's all that matters. Tunes by me: "Charge White Horse..." An orchestral war tune from the dark ages. Probably one of my best works of all time. "Welcome to My World" Proof that Coplan can do more than orchestral. A trance/dance tune, one of my most energetic. "Beyond the Glass" My MC6 entry. A cross between orchestral and rock. One of my favorites. Other tunes: "Sorrows Triumph" by Dude, Dream Scythe and Catspaw. This is a multi-part, contemporary epic peice. You can sense some inspiration from Andrew Lloyde Webber, maybe even a bit of Gershwin at some parts. The samples are very good, the music is tight. "Kingdom Skies" by Jase. The winner of MC3 is a classic epic orchestral tune. Every scener must hear this song at least once. The good sceners probably have it memorized. There's not much I could say that would do the tune any justice...it's just pure genius. "The Approach" by Nightbeat. This is a celtic/scottish inspired contemporary peice. It is the type of music that could almost be pulled directly from the "Braveheart" soundtrack. It has inspired me to attempt the style in my own works. "The Great Revolt" by Virt. Yes, another epic orchestral tune. Tunes like this are very difficult to do. While the samples in this tune sound like they were synthesized, the dynamics in this tune are amazing. It is probably one of the best arrangements I've ever seen from a non-professional. "Route 84" by Skie. It helps that Skie is a friend of mine, so maybe I have a bit of a biased. But one of her talents is the fact that she can do interesting synth/ambient tunes such as this, and ever make them interesting enough to keep you listening. This tune is no exception. There's a lot going on in the song, and it's very complex, but yet so simple. Simplicity on this level is often an unreachable goal for most. "Blackjack" by El Blanco. The man is very talented at almost any music style. This tune, in particular, screams of a demoscene production. Complex base lines, phat leads, crazy rhythms and transitions between vastly different parts of the tune. This song, to me, is what the scene is about. It's a classic. I don't have any immediate plans to do so. But, with my new toys (MIDI synths and stuff) I don't see why it won't be a possibility in the future. Radiohead is by far one of my favorites. I'm also a big fan of Tori Amos, Propellerheads, Crystal Method, Dire Straights, Depech Mode and Jethro Tull... among hundreds of other groups. I came into the scene on the PC ticket. I havn't had much exposure to the amiga/c64 scene...but I have a great deal of respect for it. After all, I don't think the PC scene would've existed had it not been for the amiga/c64 scene. Of course! I still publish the e-magazine "Static Line" and I'm developing a scene news and resources site called "SceneSpot". I have reviewed hundreds of tunes, and I have participated in many competitions. It's one of my most favorite hobbies, and I would never give it up. I just want to say that the scene is what you make of it. People keep thinking that the scene is dying, and I disagree. I think the scene has changed a lot. Change isn't so bad, so long as you're willing to accept it. We've come a long way, and I think we have a lot further to go. But the scene is still very much alive. Do your part, and help to keep it around. ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2002 by crown of cryptoburners ---------------------------------------------------------------------------- |
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