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Counterpoint 
Handle: Counterpoint
Real Name: Matthew McLellan
Lived in: Canada
Ex.Handles: Melf, Matthew Mc Lellan, CTP
Was a member of: Frequency 44, NEBULA, WesTower

Modules: 81  online
Interview: Read!
Pictures: n/a

Interview


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          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
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        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
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    Handle: Counterpoint

    Group: Frequency 44 (and formerly WesTower)

    Date of birth: 07/07/75


  • 1-How did your interest for computers start? Which year was that?

  • Around 1981, a friend of mine had a VIC20 computer and we used to play a
    game called "Clowns" on it.


  • 2-What machines did you previously have? What did you do with them?

  • I had a Commodore PET at one point, and access to an Apple IIe. Mostly
    I did some simple game programming on these machines. My first machine
    was an A500 though, and I started writing music almost immediately in
    1989.


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • I've always had a passion for music, but the other areas do interest me a bit
    as well. I remember seeing a musical when I was about 5 years old, and I liked
    it so much that I came home and started writing it from memory on music paper.


  • 4-Which composing programs have you been using? Which one in particular?

  • On the Amiga, I pretty much started with Deluxe Music Construction Set. A few
    years later, a friend introduced me to the MOD format. I downloaded MED from
    a local BBS and started writing tracker style music.

    I've also used OctaMED SoundStudio, Protracker, FastTracker II, MadTracker,
    Modplug Tracker, Buzz Machines, and Fruity Loops.

    Mostly, I use Buzz Machines these days.


  • 5-With which module did you feel you had reached your goal?

  • "Chronologic Foundations" was the first track that sounded 'professional'
    to me.


  • 6-Is there a tune you would like not to remember? For what reason?

  • I've definitely had quite a few not-so-good ideas, but nothing that I'm
    too ashamed of!


  • 7-In your opinion, what's the value of a music in a demo, game?

  • I think the music helps to establish the mood of a demo or game.. it can
    serve to heighten the emotions brought forth by the visual imagery. I
    wouldn't say that it is more important than the other parts, but I would
    certainly have to say that many of my favourite games have excellent
    soundtracks.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • I'm still composing, mostly just for fun, but I am certainly interested in
    turning it into a full-time job.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • Technology is great. It's all about tearing down limitations and allowing
    an artist the ability to create whatever they can imagine.


  • 10-Could you tell us some of your all times favourite tunes?

  • - "Desert Dream" demo soundtrack (Kefrens)
    - "Nine Fingers" and "State of the Art" soundtracks (Spaceballs)
    - "The 12th Warrior" by Bjorn Lynne
    - "Indiana Jones" and "Star Wars" soundtracks by John Williams
    - The "Chono Cross" soundtrack by Yasunori Mitsuda
    - "Final Fantasy" soundtracks by Nobuo Uematsu


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • Yes, I'm currently working on a CD titled "Explorer". It will have a few
    older tracks that have been rebuilt with better equipment.


  • 12-What bands are you currently listenning to?

  • - Nectarine Radio
    - Mozart (does he count as a 'band'?)
    - Daft Punk, RUSH, Peter Gabriel, Alpha Conspiracy, Bjorn Lynne


  • 13-What does/did the amiga/c64 scene give you?

  • Lots of great memories, and lots of inspiration!


  • 14-Are you still active in the scene these days?

  • I'm still writing the occasional MOD/XM file, and I'd still enjoy making
    music for demos.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • Greets to all my friends, fellow musicians, and former members of WesTower!


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    please note: this interview is ©opyrighted in 2005 by crown of cryptoburners
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