Welcome to Amiga Music Preservation - Forum. Please log in or sign up. |
CPT
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Cpt Group: Paradox, Alcatraz, Scoopex, Zenith, Level 21, Fusion, Hysteria, FISC, Angels... duh ! Date of birth: 16.02.73 duh, i've started with a zx-81 a long times ago :] serious stuff began in 1985 with c-64 and first music toolz. hehe zx81,c64,c128d, mainly for gfx stuff.Then quite all amigas : 1000,500,2000b,1200,4000 mainly for music & gfx i started composing with my first a500 i think, a real discovery. I'm now using big bi-processor pcs with cubase vst & korg keyboards. Well i used to do as much music & gfx, now i'm working as a 3d animator, a great fun too, and i do music in my spare time. Mainly amiga 2000b/perfect-sound sampler for all my stuff (Chip-tunes and intros/cracktros/demos tunes) with protracker by karsten obarski. Sound Monitor too, and octamed for my first 8 tracks midi&sample works, great stuff. hehe quite no ones.When i listen back to modules i've done in 1986 for example, my main thought is 'how could i do this in 4 tracks nowadays' it was a very good learning school, performing yourself all parts from drums to lead guitars. Anyway i've got about 200 complete amiga tunes and about 1000 never finished ones, now i target more the 'quality over quantity' notion lol. Chip tunes for cracktros... well not 4 the final result, mainly for the hell of effects i had to embed to make them sound okay. Moreover with a asm coder behind u keep saying 'do what u want, but no more than 5k packed' i dont like mods i've done like 'vactro II' which was a too 'classic demo tune' like a 'topgun style' tune. i'm not really a '4-mat/Anarchy'tunes fan even if i really respect is great work. very important, audio & sfx are the roots of a game-hit. for example what do u remember of c64 games like 'the last v8','hawkeye', or 'turrican' except their astonishing musics? I think some game companies should reload old games on c64 or amiga to check them. Music is not not a matter of technical power. Technology can't replace a good composer, look at rob hubbard on c64. For both in fact, but mainly for leisure.I also compose & use my own tunes when i need some custom tracks for my pro 3D-animations projects. I bought a korg triton pro-x about one year ago, this keyboard is really worth the bag of money it costs 8] I'm now using steinberg cubase vst and believe me or not, when i'm moving those shitty red/yellow/magenta legos-brick-notes i always think 'why the fuck no one realised that tracking notes verticaly is really a must?' i've started with a c64 so every quality enhancement are good lol. All 2channels cd quality standards are quite the same for me, but i'm still asking myself why the midi format is not updated and is still so lame and vintage ... Maybe i'm still fan of good old all-in-one .mod files :] my all time favorite is probably : bruno's music disk 3 even if its mainly sampling. and other classic audio killerz : rob hubbard on c64, Chris Huelsbeck, J Hippel... i burned some stuff (1 or 2 cds) to keep something concrete from those years. i only plugged my old amiga into a behringer ultraflex rack to punch the signal. I also re-used some good themes i wrote younger for my actual work 8] well my musical cd library is quite strange, it goes from classic fusion/jazz artists like herbie hancock or jaco pastorius stuff like primus or aphex twins. i like also classic music and even some very popular metal band like creed or fuel238. Fun as nowhere else... realtime competition during big partys, checking other's amazing work, always pushing the limits to do our best... and beer. a lot of beer :) No, i only do some gfx from time to time when i can... But i bet everybody knows my latest logos or design work :] I'm working professionally now and i dont really want to be affiliated as a member of any cracking crew, lol. Anyway the old-school scene is dead now, no? Sure, wanna greetz my old buds (i'm not in touch with most of them now, so): all frog buds/pdx & old school pdx members, old swiss friends from alcatraz, c64 level21 crew, and all the great guys i met on partys like 'the party' or assembly... To steinberg : kill those lame Lego and add a protrack-style editor damn. See Ya all Guru Meditation #01510015487-114777141-002. ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2002 by crown of cryptoburners ---------------------------------------------------------------------------- |
|
who's online?
Processing Time: 0.0602 Secs