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Darth Nefelim 
Handle: Darth Nefelim
Real Name: Georgiy (George) Fisichev
Lived in: Russia
Ex.Handles: Dr. Nefelim, Snake
Was a member of: n/a

Modules: 25  online
Interview: Read!
Pictures: n/a

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________                     /              
          ,N'____   _____________.  _____               _____.  ____       /
       ___P___/  .--__    __/__ |--____)---        _____/__ |--_       _/
        |     |   |   |      | __|   |  _           /    | __|   |   /   |
        |    _|   |    |     _l_       |  |          /    _l_       |     ___|
        l___/=l___|====l____/===______|==l______|  /l___/===______l____/
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    Handle: Darth Nefelim

    ex-Handle(s): Dr. Nefelim, Snake

    Group: n/a

    ex-Group(s): The Mod Debauch Crew

    Date of birth: July 19, 1980

    Site Address: http://www.fisichev.ru (as Georgiy Fisichev)


  • 1-How did your interest for computers start? Which year was that?

  • I was app. 7 or 8 years old, when we got our first computer.


  • 2-What machines did you previously have? What did you do with them?

  • My first own machine was a ZX Spectrum and I used it mostly for playing games. Smiley


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • I wondered how could a specific game or movie looks/sounds with different score. So I began to compose my own version of scores.


  • 4-Which composing programs have you been using? Which one in particular?

  • I started from FastTracker II in PC. Then I changed it to Sk@le Tracker, because FT2 obsoleted and was unable to run at modern PCs and Windows OS. I tried to switch Sk@le to ReNoise, but I'm in "creativity break" now. My next program will be ReNoise Tracker, cause I bought a licensed version of it. Smiley I also used Sony SoundForge for mastering some tracks and coding'em into mp3s. I have MIDI-keyboard with full 88 keys and use different virtual samplers & synthesizers with MAGIX Music Maker as a master software.


  • 5-With which module did you feel you had reached your goal?

  • No one. All of them could and should be much better!


  • 6-Is there a tune you would like not to remember? For what reason?

  • Nope. There're lots of ugly tunes I composed, but these bastards are mine bastards! Smiley


  • 7-In your opinion, what's the value of a music in a demo, game?

  • Music creates a unique atmosphere and helps player to fell result more completely.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • Because of my real life work I'm in a break now, but I will return. Sure, I will, hell ya!


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • I think nothing. MOD was quite good solution for the past, but everything evolves.


  • 10-Could you tell us some of your all times favourite tunes?

  • "Unreal" & "Unreal Tournnament" scores in MODs. These ones really rocks!


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • Yes. As soon as I'll be able to hire symphonic orchestra with score writer.


  • 12-What bands are you currently listenning to?

  • Different bands, differents styles.


  • 13-What does/did the amiga/c64 scene give you?

  • I was not in amiga/c64 scenes, but they gave me some musical moods, ways of tracking.


  • 14-Are you still active in the scene these days?

  • Sadly, nope.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • Alex Brandon & Michel van den Bos - you rocks, guys! Really. Thanks for your brilliant works! And samples. =)
    There're a lot of people I wish to greet or to thank, so let me just say "thank you" to the whole scene.


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    This interview was kindly sent to AMP team by Darth Nefelim on 20130522


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