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Daiz'L
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Daiz'l Group: Mystic Date of birth: I'll give you the year: 1977 I don't remember when I saw the first computer, but I was given a used VIC-20 for christmas in 1985 (I was 8 years old). I immediately started typing Basic games listed in magazines. Those were the days... Chronological order: VIC-20 (1985) - Game playing and Basic programming C-64 (1988) - Machine code programming, painting, music composing A600 (1992) - ProTracker music composing A1200 (1994) - ProTracker music composing and little painting When I was on the C-64 scene (as Shade/Flash Inc) I tried coding, painting and music making. I soon discovered that music was the most fun to make. When I got my A600 I found it too cumbersome to code and paint, so it had to be music. I've been using loads of composing programs, but mainly ProTracker on the Amiga and DMC on the C-64. Uh.. hard to say. I don't think I've ever reached my goal. I try to make each module better than the ones I've made before, but that's not an easy task. Hence, my favourite modules are the newest ones. Yes, infact there is. I made a module especially for my ex girl friend, but she didn't exactly like it. I learned a lesson: don't make music as a tribute to somebody if you're not 100% sure it will be appreciated. Hehe. A bit on the negative side here. If you mean value (ed.that is!), then I think it's high. A demo (or a game) without music is boring and lacks multi-sense stimulation. A good piece of music adds a lot, especially if it can induce the desired feeling for the listener. Bad music does the opposite though. A good demo with crap music can drive you mad. In games, it's essential that the music induces the right mood in the right places. Very difficult and time consuming for the composer! I'm still composing, but I've more or less moved into the multi-channel MIDI business. Tracking may be fun, but MIDI sequencing has several advantages, especially when it comes to chords. All music is currently for leisure purposes. I don't have the experience, the equipment nor the contacts I would need to produce professional music. But who knows, perhaps one day I'll get a record contract. I'll probably have to add vocals to reach that goal though. It's hard to catch the attention of the masses by making purely instrumental music (unless you're a 100% acid/rave/trance dude which I'm not). I have to use MPEG Layer 3 to compress my current music to reduce the size for distribution. I must say that this compression standard is lovely. Fairly good sound quality and marvellous packing ratios. Standard MIDI music files (.SMF or .MID) following either the GM, XG or GS standards are ok, but only if you have good enough equipment to play it back. Such equipment tends to be very expensive, so I consider standard MIDI files a good way to transfer notes between composers and programs, but a bad way to release music. That's not easy I'm afraid. Many of my favourite tunes are on the C-64, but there are a good deal of yummy modules on the Amiga too. I can give you the names on some of the musicians I respect though: C-64: Jeroen Tel, Laxity, Link, A-man, Drax, Geir Tjelta Amiga: Jogeir Liljedahl, Spaceman, Axel, Moby, Strobo, Deelite Yes. I don't know if this will become reality, but there's a good chance. Ofcourse it won't be a professional production, but simply a home-burnt cd. I'll better go make some nice music with my KORG N364 synth first though. Hehe. Here are some of my favourites: Skunk Anansie, Robert Miles, Jamiroquai, Björk, Enya, Prodigy and Antiloop. Oh, and Celine Dion can do some wonderful singing. The C-64 scene gave me lots of fun and music experience. I was fortunate enough to be a member of a famous group, Flash Incorporated, and this made it extremely easy to get in touch with other scene people. The Amiga scene hasn't been much fun yet, except making music for demos and magazines. I've been a member of Mystic for several years, but only in the last year things have started to happen, like the dawn of a great demo section. I'm busy with all kinds of stuff and can therefore not consider myself a very active scener. I doubt this will change, but I won't quit the scene unless I have a very good reason. For now I don't have a single reason at all, so I'm staying. There's always time for a few greets: Michael/Anathema, Pink/Abyss, Metal/Vibrants, whole Flash Incorporated C-64, Germic, Mooze, Swedish and Finnish divisions of Mystic, especially Kermit, Merko, Claw and Faust. Look out for my music album (music disk if you like) to be produced in a future not too far away. Under Mystic label ofcourse. Thanks for interviewing me! ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2001 by crown of cryptoburners ---------------------------------------------------------------------------- |
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