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Alexander Weber 
Handle: Alexander Weber
Real Name: Alexander Weber
Lived in: Germany
Ex.Handles: n/a
Was a member of: n/a

Modules: 4  online
Interview: Read!
Pictures: n/a

Interview


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            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
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    Handle: Weber

    Group: Alexander

    Date of birth: 01.02.1975


  • 1-How did your interest for computers start? Which year was that?

  • It must have been somewhen in 1985 to 1987 when my father bought a Commodore
    16. I was fascinated from the beginning especially by a game called "Tom"
    (the tune of which I have on my mobile phone as the standard ringing tone
    today :-) and also by the possibility to program that thing.


  • 2-What machines did you previously have? What did you do with them?

  • After I got an additional C=16 for myself, I bought a C=64 later, then an Amiga
    500 and finally an Amiga 1200 which I still use today e.g. for writing this
    interview. The things I have done with these machines (in order of descending
    preference) is playing games, programming and music.


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • I didn't make so much music. I have programmed a lot more. I really made most
    of my songs in order to put them into games that I was writing.


  • 4-Which composing programs have you been using? Which one in particular?

  • On the C=16 and C=64, I used Basic to code some music. I tried the same on the
    Amiga at first until I got the Soundtracker. Later I changed to Protracker and
    after Octamed Soundstudio was contained on some Aminet CD, I preferred this.
    But I mostly made MIDI songs with it.


  • 5-With which module did you feel you had reached your goal?

  • With "Harvey's Tune", I had quite a precise idea of how it should sound. And
    I think, I reached this idea very well. It's also the module I am proudest of.
    Well, I don't have so much choice. :-)


  • 6-Is there a tune you would like not to remember? For what reason?

  • No, even the bad ones are quite funny to listen again and to remember how they
    were made.


  • 7-In your opinion, what's the value of a music in a demo, game?

  • I always like it when a game has good music. It makes a game much more playable.
    There are a lot of games I have good memories of because of the music. Just take
    Turrican 2. The same goes with demos.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • When I have a good idea (which isn't often), I type a few notes into Octamed.
    But I often don't have time or feel like doing a proper song out of this. If I
    ever finish a game that I'm writing, I would also do the music for it.


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • I'm writing MIDI songs myself, so I should like them - and I do. I have quite
    a good external MIDI sound module, so it's even enjoyable to listen to them.
    And you can't do much noise with it, so you have to concentrate on the melody.
    Which is no disadvantage... mpeg, wave... depends on what you do with it.


  • 10-Could you tell us some of your all times favourite tunes?

  • I love the old C=64 songs by Rob Hubbard. Then the complete Turrican 2
    soundtrack by Chris Huelsbeck. One favourite tune is the "Quartex song" or
    "Knulla kuk". And of course Jogeir Liljedahl's songs.


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • No. The songs have neither the quality nor the quantity to do such a thing.
    And they should be at least a bit famous, shouldn't they?


  • 12-What bands are you currently listenning to?

  • Genesis and Yes. The 70's stuff they made.


  • 13-What does/did the amiga/c64 scene give you?

  • I don't know.


  • 14-Are you still active in the scene these days?

  • I was never active in the scene. I made everything for myself and for fun.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • I greet all the other active Amigans. The people who use their computer for
    fun and not for showing off. And sorry for any bad english in this interview.


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    please note: this interview is ©opyrighted in 2003 by crown of cryptoburners
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