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Deetail
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Deetail Group: Zenon Date of birth: 6th Sep, 1978 The year was 1985, I was seven and we got a C64. Only that particular C64, and with it I mostly played games like Commando... LOL Maybe because my friend (Wicked / Scoopex) made some really good music at the time. His talent made me get an Amiga and give it a shot. I never considered coding and didn't have gifts for graphics.. nor music in the beginning, note. :) I guess I started with some early Noisetracker (this was 1992) but quickly turned to Protracker. The version I used most was 2.3d. I loved it. I did some stuff with Wicked on OctaMed also, that was kinda nice. Tried something with DigiBooster, didn't like it. Maxitracker sucked. Sequencer One sucked. Bars And Pipes wasn't my cup of tea. Angel, Brittany & A Shade of Blue for the more musical stuff and I guess Deliver Us To Evil from the more aggressive styles of mods I made. Yeah, lots of them are downloadable here... naah just kidding. It's all good, you just gotta love your old stuff. It's traumatic, but what can you do? Each of them was a step forward, I think. Oh, for me music was 90% of the demo. I still remember the music in Kefrens' Guardian Dragon, Jester's demosongs, "Mindflow" by Strobo/Stellar (that was great!)... not to put coders or graphicians down, everything was important. But I think good music was what made a great demo. Lots of games didn't need music, but the ones that did have a good soundtrack tend to be the ones I remember the best. Amiga music took gaming experiences to a new level after C64. Yes I am... for both of those purposes. Most of the time I'm concentrating on our trance / breaks -project called Syna. We're releasing our debut single within six months, and have a remix out of Orkidea's "Beautiful" very soon. I'm also working on music in short films, commercials and stuff like that. Released some stuff as 'DeCall' from 2001-2004. There's nothing out there that's close to Amiga music inspiration-wise. With Protracker you could conjure up a song in a matter of minutes or hours, and mess with samples in a way that's very difficult with traditional sequencers. There was a long period of time for me when things became overly complicated, with MIDI mainly. It seems simple now but the jump from trackers to hw synths, racks of fx and stuff took away from my music. I just wasn't able to realize some of my ideas anymore. Now it's become simpler again, with soft samplers and great sequencers (like Logic), and I'm enjoying a good season of inspiration right now. I like to use both hardware and software synths & samplers these days. Jester-Cyberide, Uncle Tom-Spell Amelioration, Wicked-Jammin', Captain-Space Debris, everything by S.L.L., Vegard!-Monolog, Moby-Elekfunk, Strobo-Mindflow, Groo-Towards Immortality, Nutcase-Reflections, Di33y-Towards and Back, Jogeir-Physical Presence, Virgill-Interference... there's a lot! No. But I am planning to send you guys some of my more recent (and decent) modules. BT, Prodigy, Hybrid, Pryda, Rex The Dog, Blue Foundation, Ferry Corsten Memories, friends, a hobby / career in music, great experiences from demos/modules/parties. No - is there still a scene? ;) To my pal Vegard!/Scoopex - send me your e-mail, it's been ten years. To everyone in Zenon - get off the irc. To people that downloaded my old songs - I'm sorry. I promise the later ones are a lot better. And to the people running this website : THANK YOU. What you're doing is important. Keep it alive. ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2005 by crown of cryptoburners ---------------------------------------------------------------------------- |
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