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Deload
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Deload Group: Science Date of birth: 26.04.79 I´ve been interested in computers ever since I can remember. I started with a C16 Plus 4 and a few games. When all of my friends got a C64 it took me about half a year to afford one myself. :) That was the most impressing part of my computer life for me. It became clear that creating something new like a game was much more interesting than playing a game after I had seen what was possible with a computer. Of course there were certain games and products which influenced me. Turrican and Katakis were some of my favourites and they inspired me greatly not just because of the graphics but of the music by Chris Huelsbeck. Within that period I found a few friends who were interested in the same - creating, not gaming - and we joined to make a game for C64. In that time my position was more the one of a graphician. Sadly the game was never finished. Later on, on the amiga, I got in touch with the demo scene for the first time. The legendary Amiga Joker got me hot when I saw the demos mentioned there. It was the time when Mallander software (damn cutthroats) sold demos. The first reaL demo I saw was Hardwired by crionics, then Sanity W.o.C demo and 3D demo II by Anarchy. I was quite impressed by what those people did and they were some kind of idols for me because I didn´t know how they did it. After RSI demomaker was released, I searched for a possibility to make music myself and got to know sountracker 1.0. that was the times when I tried and started composing.... Short answer: C16 Plus 4, C64, Amiga, PC HEHE, I do graphics and I code. but not as good as D4S, Jar and Fyzix do :)) So I let them do the job. Besides I was the one who was most fascinated by Soundtracker, Pro Tracker and lateron Fasttracker II although Fyzix had a much better musical education than me. I hope he will be doing more music as it seems to be one essential part of his life. OK, I tried to use 'Power Music editor' on C64 for quite a while. But I didnt´t get the trick. Then I got to know Chris Huelsbeck and TFMX. But I wasn´t really able to get that program. The first tracker I really got productive with was soundtracker on amiga. The Protracker and finally Fasttracker II. I loved FT2 and did most of my work with it. Even today I feel at home when I execute ft2.exe. Then netpoet/park, who I met at Mekka 2002 introduced me to reason. First I didn´t understand the software and was too lazy to learn it as I had a lot of work in my job. From then on I knew that FT2 was no more state of the art and that I had to do technically advanced music. I gave Madtracker II a try and started a coproduction with netpoet/park but I hated the f**king pattern latency that was not present in ft2 and impeded my tries to get the right beat. It was awful. After that, the shortest contact with a music program was with renoise. It had all, ft2 lacked and was quite promising. But then netpoet gave me a nice lesson in reason and I understood the basics. That was the most important turn. Today I compose music with reason... at least I try to. My goal is using Cubase as there seems to be no more powerful music software. If anyone asks me to do an xm or mod - no problem - but I definitely want to go on.... I haven´t reached my goal yet. Even nowadays there are composers that I feel impossible to supersede. I think Chris Huelsbeck is at this time pretty f**ked up as he does more dance/trance than I like. It is easy to make some BOOM BOOM that sounds good and I have done that already at home.... never released it. I hope that I will never reach my goal concerning music as learning about music is what makes me want to do music. It is "If there´s no god". I cannot really identify with that song. It is not mine... Not because of the quality or techniques... It´s just not what I feel a musicaian should do :)) Music has a very big importance within both a demo and a game. Together with graphics and code it defines a certain atmosphere which would not appear if there were mere soundFX. Without music any production is just a cripple. I do not want to imagine "Fury of the furries" , "Hardwired (Amiga)", "Flashback (Amiga)" or "Turrican (C64)" without any music. It does not need to be technically advanced but must add some atmosphere to an existing production. A nice example is "Dune II" on Amiga. The music consisted of 6 or 7 tones but created an atmosphere that really hit the spot. Nothing else could have done it better than those few tones. Yes, generally I am still composing. I just need a break. At the moment I have lots of work to do and don´t really enjoy making music but I hope that I will have more time by the end of the year. I certainly will never stop composing as music is one essential part of my life. Midi is what I try to forget. It´s the essence of a coder doing what musicians should do.... It is modular, it´s optimized, it is synthetic. I hate it. Mpeg is compressed... loss of quality. You compose and throw half of your product away. sometimes you need to hear the smoth background tones to fully appreciate a nice piece as such. I do not want to give any listener the possibility to spoil my product by compressing it. Wave is the future. Programs creating waves have many more possibilities to satisfy a composer. You can do what you want. It´s the principle of "WYSIWYG - What you see is what you get". It represents the uncompressed source of musical inspiration For sure! First of all I want to mention "Elektrik funk" by moby! This guy really gave a turn to music evolution back in the past. When everything seemed to turn into techno he came and gave us the funk. Thanks, man! He showed me that 4-channel music can be even better than anything done with cubase or reason. Elektrik funk is a milestone for me. still today. i´ve got the devil in me ! keep funkin´ tekno is shit ! let the groove in ! Also the other tunes by moby gave me the kicks. All of the "Fury of the furries" tunes were nicely done. atmospheric and fitting the game. Other ones I really like were the tracks of "audiomoster" raphael gesqua (or how do you write that again?). He gave me the orchstral touch I needed. The "Flashback" tunes were some I try to imitate still today especially the options.mod, journal.mod, missions2.mod and holocube.mod. As well as the ones done by moby I cannot forget about them. Next one to remeber should be "2nd reality" by Purple motion... a mixture between orchestra and electronic. I loved that one.. and "When heavens fall"..... Jester / Sanity -> "roots", "Rage is relentless.mod" -> wow! Heatbeat -> Hardwired + fullmoon demo music, matt+nuke / anarchy -> 3D demo II, jogeir liljedahl, Ben Daglish, Martin Galway, Reyn Ouwehand, There are so many... I can´t remember them all by now. I´ve already done that. "Deload - getting started" was the first CD though it was never released. I used it as demo CD for Ikarion - my first try to do professional music - Sadly the firm went bankrupt before I could do any music. BUT(T).... As soon as I finish some more tunes I plan to make a CD release... *whoops I am drunk* -> vina arisabel, rioja 2001 One of my all time favourites is van Halen. Eddy rocks! I tried a few pieces by him on the guitar but even the easiest are too much for me right now. *hick*.... *hick*. Deep Purple really kick asssss. ok, 70s music but still nice. I´ve seen them playing "smoke on the water" lately (6 months ago). the audience went wacko! can you tell me anyone else who made that work after 30 years? simply red, Lenny Kravitz... I like rock... ok? :)) As *hick* mentioned above *hick* it gave me the basics. I love sid tunes. *hick* I love the old demos. I LOVE BUBBLE BOBBLE! Soundtracker, Pro tracker, hgnnnnnwlllldrfwwwwwwwf Told You aaaa-bove. ´hope t cum back as soon as I have the time. By XMAS I wil haavve... the... time. Oh yes! It´s my former girlfriend. We parted today. I love her very much and it drives me crazy that I cannot be with her. netpoet´s little sister. There´s never been any person I trusted but her.......... sorry...... gotta go. Kleines Kätzchen. ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2002 by crown of cryptoburners ---------------------------------------------------------------------------- |
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