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Einstein
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Einstein (Eryk, or, sometimes, Erky) Group: Chrome Date of birth: 15th of June, 1973 It would have been in 1984 when I was first given a chance to play with an Acorn BBC Micro B at primary school. I found I had a flair for programming and mathematics and created a variety of pictures using LOGO. My first computer was a Dick Smith Electronics VZ-200. I bought a C64 in 1987 after being impressed by its sound capabilities. At my peak, I had around 16 machines, most of them got dumped. I still have two PCs and two C64s. Music came naturally to both my brother and I. I program, but only when I have to. My family has always been creative and artistic. On the C64, I've always used VoiceTraker v1.0. I'm playing with another editor at the moment to try it out. On the Amiga I used first Protracker 2.1 and then 3.2. Presently, I'm toying with MODPlug Tracker and GoatTracker to see if they are suitable to my method. I can't say that I have, yet. My dreams and reality still disagree somewhat, but I'm still tinkering to see that I can achieve. I have several, the Xiom in-game tune is the most likely since it is my most unoriginal and irritating song to date. Sadly, it is also the only song that has earned my any money. Perhaps I earned that money on the strength of other songs I contributed to the project. There's also an MOD version of the tunes but I don't think the game was ever completed. The music has many values. It can add atmosphere primarily or set the pace but I believe that music should be able to stand up on its own merits. Music is a part of my basic nature so I can never stop. I have many projects underway - a new game from Kitchen Sink Productions, a new demo from Chrome, a soundtrack to a movie and a series of image music for some stories that I am writing and drawing. MP2 and MP3 are very useful format to distrubute music in. It keeps the file small whilst allowing the audience and the artist to experience the full range of capabilty available to the musician. WAVE...I've never like any format designed by Microsoft. AIFF is much more flexible anyway. MIDI is useful but you're at the mercy of the listener's sound card or synthesiser. I like it as a portable and useful format but there is too many unknowns to take into account. I'd say that the extended module (XM) is my preferred format simply due to its wide range of features. Hmm..."Lightforce" by Rob Hubbard is the only one that comes to mind... It was for this reason that I formed Project: Synthesis in 1994 and bought an Amiga 1200. I've not yet fulfilled the dream but all of my music is composed to be played on any instrument. Pink Floyd, Electric Light Orchestra, Les 5-4-3-2-1 and a variety of Japanese Pop and Rock bands. A lot of friendship and varied, creative and inspiring experiences. I'm still around but not actively involved in anything. Chrome are still making demos and games and we have a few different projects underway. Greetings? No, everyone I greet knows who they are. Otherwise...remember that music is music regardless of the instrument its played on. Just because its arranged for SID or Paula doesn't make it any less worthy than classical, metal or pop. ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2001 by crown of cryptoburners ---------------------------------------------------------------------------- |
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