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El Loco
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: El Loco Group: Talent Date of birth: 24/1/1975 I was young, and I loved computer-games. It started when my father came home with a Sharp MZ700 in the year of 1983 (I was 8.) 1983-86: Sharp MZ700 (Games and Basic-programming) 1986-93: Amiga 500 (Mostly music-composing, demo-making, diskmag-making and a little machine-language coding.) 1993- : Amiga 1200 (Music, demos) 1998 : Compaq PII 233 PC (Work-related and studies) Coding didn't quite suit me, and graphics was out of the question. I think it started because I played the guitar, and just decided it was fun to create some music. Then I teamed up with Joern (Sundance), and things started to sound a lot better. I started with Soundtracker, tried out a little with the Noisetracker and ended up on the Protracker like everyone else. :) *grin* I don't think I've ever felt that, but making it to the 10th place with Decibel Overload at the Gathering'94 was ok. My personal favourite is "Chica Bonita" though, which is a guitar-ballade. I believe there was a heavy-metal track called "Nation of Rock" that I would clearly not like to hear again, and as a matter of fact, I don't think it exists anymore. :) If we compare it to music-videos, it's the most important part. ;) But since there are other features in a demo and a game, it is an important part, but not any more important than the other parts. To succeed in most cases today you need good programming, graphics, design and music to be noticed. In the old times, you could get away with one of the parts. Neither one. :) It's been a few years since I actually sat down and made music on the Amiga. I've made some small tracks for some other things than "the scene", but that's about it. I know Sundance still wants to compose music, and at any rate he is much more talented than me, so he should get down and compose something for professional use. Well, it sounds good. It is after all a major advantage not to be able to only use 4 channels, so how could it not sound better? :) But when that's said, I still like a lot of the old classic modules! Since I've more or less been around since the dawning of the "Amiga-age", I've heard quite a few tracks. But if I were to mention a few tunes I still listen to, they would be "klisje paa klisje"/Walkman of Cryptoburners in the "Hunt for the 7th October"-demo, "Garbage Collection"/Peter of Pure Metal Coders in the "Alpha Omega"-demo and "Now What I+II" by Bjorn Lynne/Dr.Awesome from Crusaders. I also like a few of the tunes Dizzy/CnCd (?) made, along with our own Brainbug/Talent. There are so many good musicians out there, it is hard to pin-point old classics. But those I mentioned I still like a lot. Hehe, that would be fun, but I can't say I have any plans as of yet. We have some unreleased tracks as well, so who knows. We'll see what time brings. :) I listen to all kinds of music, but Prodigy, Beastie-Boys, and Chemical Brothers are frequently played. Rap goes as well, alongside anything that I find "pleasant" listening to. A lot of friends, a lot of fun, and some good memories. Looking back I think I spent a little too much time in front of the computer, but that's what I wanted at that time. :) It also forced me to be creative, especially when it comes to music, and creativeness is a "skill" I feel you can float along with. That would be a definite "negative". I still listen to some music, watch a demo and keep a little in touch with old Amiga-friends, but life at University alongside work and "student-life" takes most of my time. Greetinglists flooded in front of my eyes for years, so I don't think I will take up that old trend. However; hello to all Talent-members worldwide! I've met up with coders Black Panther, Noname and Torkild some times, since they all live(d) in Trondheim. Stripe The Gremlin was also a friend even before I joined Talent and could witness his superb coding at "close-up". :) A special greeting to Boo/Talent for being a very active and creative fellow, good look in all your endeavours! I've had quite a few mail-trader friends as well, and Fish/LSD comes especially to mind. Also a hello to Lord Helmet/PMC or Spaceballs, who I remember as a friendly and humorous fellow, whom I worked a lot with when it came to diskmagazine(s). Respect due to all other contacts, and hand-shakes to all my friends world-wide. High-5 to Sundance goes without saying, along with Sindre, Nimrod and Lord Stradh. And finally a hello to Crown/CRB who knocked on a door I even forgot existed. Thanks! ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2001 by crown of cryptoburners ---------------------------------------------------------------------------- |
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