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Fred
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Fred Group: Ackerlight Date of birth: 25/11/1970 Around 1984, my best friend at school had a Commodore 64 and we spent many Wednesday afternoons playing games. In 1985, I bought a second hand C= 64 with my hardly saved money. Later on, when the Amiga 500 came out, I immediately bought one - of course ! I used the C= 64 for playing games, of course, but I had a passion for those synthetic sounds. I remember having spent many hours listening to game songs by Rob Hubbard (UK), Martin Galway (UK) or Jeroen Tel (The Nederland) to name a few. I also started learning BASIC programming, as it was the default language provided with the computer. As I was learning music since the age of 7, I was interested in making music on the computer as well. I also learned Assembler programming on the Amiga, and wrote music routines together with Julien Clermonte (France). I started composing or adapting music on the Amiga for my own pleasure. I shared my music with friends of local groups, and that's how I entered Ackerlight as musician. I started with Sonics, but I couldn't get satisfied. When the very first Soundtracker came out, it was a miracle to me and I immediately started writing my first modules. I had no particular goal in writing music. Every music I composed or adapted was a fine experience in itself. Being a big fan of Rob Hubbard on the C= 64 in that time, I composed this song as a dedicate to him and as a remembering of the "good old time" on that incredible C=64. Some tunes I wrote in the beginning were quite cheesy. But it's part of the game! Hum, a game without music, it's like a movie without sound ! Music is essential to create the right atmosphere in a game. I did not compose any music during the 90's. I started deejaying house music in 1994 and played in European countries. Now I'm a little bit fed up with the night life, so I bought a new equipment to start composing music again. The purpose is only leisure at the moment. MP3 or WAV is just a way to store music. The standards have evolved, replacing tapes and vinyl's, which is a good thing ! I won't name any song, but the feeling of the C= 64 music scene was the most exciting to me, more than the Amiga in fact. Not really. My modules will be available on my web site for download (together with appropriate players, for Mac & PC) : After a period of mainly house & garage style, the music I'm listening to nowadays is more eclectic. I like to swap in the music styles : pop, R&B, electro, etc. Great time, and an unique experience in making music with bits and bytes! I'm glad to have started at the real beginning, experiencing the first computers used to make electronic music. I was indeed interested in working for commercial companies and learning other aspects of the multimedia world. But by growing up, I abandoned the Amiga scene and concentrated my energy on my studies. Later on, I could realise this dream by working for Philips in Belgium, developing music production tools for the CD-I (CD-Interactive). Ackerlight was probably internationally renowned in the Amiga scene in the late 80's. Making music for Ackerlight may have added a little extra, but all members are responsible for the success of the group. I wonder if the the concept of "scene" still exists today ? As kids in that time, we liked to swap games and demos, building a network of computer-freaks. Today with the Internet, the whole world is networked and communication has become totally anonymous. Copy parties don't exist anymore, for instance. Life is short, make the things you wish to do before you realise it's too late! ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2002 by crown of cryptoburners ---------------------------------------------------------------------------- |
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