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Ganja
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Ganja Group: Nerve Axis Date of birth: 08-04-78 It was around 1985 when my dad brought home our first MSX 64k-computer which he kept playing games with and so I got into playing games, cos they were like really cool :D .. Anyway, when MSX kind of died, I started typing Basic programs from mags etc., but soon things got really boring with my MSX and at Christmas '89 I got my first Amiga 500 - now that was something! I was really amazed with the audio capabilities, but I still mostly played games and watched demos. Finally, later in 1993 I got my A1200 which last year turned into a tower model. Maybe it was music, because I'm simply shite at drawing anything and poor at maths etc. that has something to do with coding. I did code with Amos and Basic, but dropped it later to start making music full time. Amiga's audio programs and capabilities were so amazing back then that it really got me hooked. And simply because I've always been very musical. I've always been into tracking as they're so darn confortable to use. I first started with some Soundtracker, but it changed into ProTracker1.3b a bit later. Since I got PT2.3D I've been using it as I think it's the best one available (the new PT's being crap). I've never been into Octameds cos they're so user-unfriendly - DigiBoosterPro might be an option if I get a sound card. There are plenty, but very few of them are available. There has been one "big" successor every year, since I started making music in early 1992. Some of the most liked tunes, which aren't covers or anything are probably the track from Pulse called "Three Minutes" and my latest track "My Fluffy Angel" which is made for Seenpoint #8-diskmag. There are a few of them especially from 1994, as I started spreading my modules back then. Especially the crappy hardcore remixes etc. could have been left out, but luckily they're really hard to obtain nowadays. :) Even though music is always the atomosphere creator, it has the least improtance in everything. You can always watch a demo or play a game without the original music, but not without the gfx or code. Still, to me a music track in the production means a lot as a bad one can ruin the whole feeling. Yes, I'm still composing for "scene" purposes :) plus I'm making musics for few hobbyist game projects. That's about it. I'm always open for new projects though as I have lot more time to compose than there is need at the moment. I think the music is moving too much to the commercial direction, and thus I still prefer the 4ch modules best. It really shows the skills of the composer and doesn't limit your work if you know the skills of fitting everything into the four channels. Christ! There are so many of them. I listen to a lot of modules, but the best have always been the ones from all the musicians from Kefrens and then some single mods like... mod.klisje paa klisje, mod.solitude2, mod.digital express and many many more! Nowadays I prefer jungle modules. Yes, but with new material - and that'll be the day when I'm finally satisfied with me music (ie. not for a while). Again, loads! There are still the absolute favourites like The Prodigy, Chemical Brothers, Raver's Nature, Ozric Tentacles, Propellerheads, Portishead, Red Snapper, DJ Misjah, Roni Size, Goldie, Metalheadz etc. etc. and most jungle, drum&bass and triphop. It has given me (and still does) lots of challege, endless experiences and will of composing and trying harder - and my efforts have been rewarded. Sure am - and I'm planning to be for quite some time as well.. Hey, I'm only getting started here :) Well, respect to all who still faithfully stick with the Miggy and people who make the scene worth "sceneing". Thanks to my good mate Tsibe for lending me his sampler all the time cos without him I wouldn't prolly be here. And finally greets to all my mates in the scene - you know who you are! ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2001 by crown of cryptoburners ---------------------------------------------------------------------------- |
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