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Hollowman
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Hollowman Group: exTSG, currently TRiP Date of birth: 13.10.1975 Well,let me take you a long, long way in time... :)) It was around 1985 or so, when I saw for the first time some Coin-up machines, and I was amazed by them like every boy. So, the first reason, why I decided to beg my parents for some computer, were games. How convinient :) Then, after terrorificating, begging, promising my parents, I was given my first comp. It was Didaktik M - Czech copy of ZX spectrum. After some time spend by games I started to make something else, like trainers for ZX games, classic text adventures in Basic like Zork etc. Then in 1988 I saw Amiga 500. Wow! It was impossible for me to have my own one, because there was embargo for Motorola chips in Czech Republic set by Czech commie government (there were some Motorola chips placed in Pershing rocket missiles). But finally in 1989, after the revolution and communist fall in our country, I`ve got my first Amiga comp - A2000... but thats another story... see below :) First it was ZX Spectrum - well, today its somewhere in our family house attic or so... Then its Amiga 2030/33 mHz, my oldie called "Shitty". Its still usable, but I dont use it nowadays. My monitor is sitting on it, so it is used like some kind of pedestial :) And finally my old beauty - A1230/50,64Ram,CD-Rom,CD-RW,Fast-Ata etc... nothing special. Thats the one I still use till today. Heh, thats easy... I always preferred music than the others. I played bass 4 years in Punk Rock group too. And there is not enough talent for me to code (I ended by lAmos Basic :)) nor to make GFX. Music is what makes me feel good :) Everybody does just what he knows best. I`ve tried and used almost every tracking prog on amiga, such as Protracker, Octamed, SoundStudio, Digibooster, DB pro etc. but I still prefer Protracker 2.31 (the bad point is just 65kb per sample and 4channels), sometimes Digibooster Pro. Heh, nice question.... I will tell you this. Every time I finish my latest module, I feel that this one is the best at all. And thats every time the same with newest mods. So, we can say its something like progress. The latest one always rulez :) But "reach my goal"??? What does it mean? There have to be NO goal, nonsense... I do music to bring my ideas to life, to freshen the line with the new tricks, melodies, lines. There is nothing like "my goal". Every musician is proving, progressing to the better and higher heights of music, of ideas. So simply, there is no answer to this question. A lot of them :)) Why? See above. When I hear my old tunes, it makes me feel to rearrange some parts, to do it better, quality of samples etc... Basically, some my old tunes sounds like playing from trashbin :) the rule is - forget the past, look forward for tommorrow... My opinion is, that value of music in those cases is essential. There were really good games in the past, but in case there are not good sound FX or background music, it can simply strike a game 2 grades down. On the other hand, if there is good work on music through game, it can take a game a little bit upper. Music and FX always makes game atmosphere better, more real... Can you forget the great music in Turrican, Apydia, Lionheart, Amberstar and Ambermoon, Black Crypt etc.?? They are the samples how much does music mean to game. Yes, Im still composing. Well, nowadays Im little bit snagnating, I feel sick of situation around our beloved Amiga plus how the scene looks today. A lot of shitheads, lamers. Just a few quality productions, its really sad. There was rule in the past. Nobody cannot sign itself like "scener". The others sceners have to call him scener. Like reward for his work, friendship etc. That is how I feel that. To be a scener was privilegue, not the right. I composed some mod, spread it to others, I was joined by a scene group, my work was heard in demos, parties, the others started to call me "scener", becousemy work and lifestyle were found good. Thats the way, not as I can see today. The guy is calling himself as "scener", because he did something, some terrible sounding 2meg shitty techno module. Thats how today Czech scene looks. Lot of stupids with no ideas what really scene is. Salute to all exceptions, to all with nonprofit great work, to those "shades from the past", to those "reflections of the past glory". I hail you all, you know who you are!!! There always were the ones leading and keeping the real spirit of scene, and the rest, who enjoyed their shows or tried to be so good to become the elite... thats my opinion. And the second half of the question: I still composing just for fun, to show the others my work, to show them what is in me :) My proffessional carrier follows another way... ASP scripting, Database systems ets. Well, there are a lot of music formats today, but each with different quality and for different purposes. Mpeg, waw, aiff etc. are good for keeping and storing the real sounds to digi format, but its stupidity, its almost a crime to have for example mpeg stream as music in demo. Why? Of course, mpeg will sound always better than 4ch module nor chip tune. But thats not the purpose of a demo. To say the truth, any lamer can make some smooth and nice keyboard music, store it as mpeg and then feel like "king". Is this really what we want,what we need in demoproduction? The rule and purpose of demo is simple. To manage the best by limited ways. In my opinion, a really good tune is not some xxMB stream or module with sampled 300 kb samples in it, but a great tune done by limited pieces of samples with limited quality. Its simpliest at all, when you need a little bit different sounding sample, to process it in some sound processing program and load it to the tune twice. But is that really wanted goal? The real mightiness is to do it by protracker commands for example. When I hear some new modules, there are some really good sounding ones, I say "how the hell he did this effect???", load it to protracker or SounsStudio and then.... No effects, all made by long samples simply pasted each after each. There cannot be a single word of support for those from my side. Thats about the scene and demo productions. Let the different formats their different purpose. Huelsbeck`s tunes from Turrican, Turrican II and Apydia. Music from Lionheart, Amberstar and Ambermoon, its from german composer from Thalion software, unfortunatelly I cannot remember right now his name :( Music from Black Crypt, Shadow of the beast`s, Ruff`n`tumble, Evils Doom, Perihelion, such as some else... Then some never dying chiptunes, and from scene? I never had a special composer to obey, but there are some names promising a quality, such as Jogeir Liljedahl, 4mat, eXtend, Dice, Brainbug and the others. No, currently not. But you can never know... :) There are a lot of bands I listen to... Mainly underground Grind core, death ^ black metal, some WP rock bands as Pluton Svea, Fortress or Landser, original motion picture soundtracks ( I love Basil Poledouris` Conan the Barbarian soundtrack, or The Rock soundrack, they really rulez!!!), some preudo classic with deep and mighty sound like C.Orff`s Carmina Burana. Simply a lot of music :) This answer is not so hard... Friendship, joy from work... What to write else??? I think its the same for all sceners around.... Well, active... more or less I am. I`m still doing some tunes for TRiP productions, for my friends in other groups etc. Nowadays its not so hard like in the past, but as I said, after the situation aroud Amiga in the second half of `99 I almost gave up. The joy of process is almost gone... For whom I could make something? For that bunch of lamerz around??? Its hard to explain my feelings anyway. Im waiting to catch the second breath or to definitelly die... We`ll see in the future... Greetz must to go to one of coolest scener around Czech scene - Fractal^iNS, then AGAs^hVR, FiD0^iNS, Hologram, Lazy Jones^VRt, Sante^aBS, HeavyWeight and guyz at TRiP and the rest sceners I know and like. U know who you are :). A special greet to all WP comrades around the globe: Death to ZOG and commie scum! U know that we will win - Vae Victis! ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2001 by crown of cryptoburners ---------------------------------------------------------------------------- |
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