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Howler
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Howler Group: Fobia Design Date of birth: 18.12.1978 My first contact with computers was somewhere around mid-1980s with a C-16. My cousin also had a VIC-20 that I liked to play with. Don't remember the year, but I got a C-64 at some point in the late 1980s. I used it mostly for gaming, but also tried some basic programming on it. Around 1993 I got my first PC, though I had been using them for quite some time. At about the same time I started lurking on Usenet. With the PC, I experimented more with programming and graphics. Then FastTracker came along... I realized soon that I didn't have the talent to do decent graphics or the interest to fully learn how to program my PC. :) Ironically, I'm now employed as a C++ software engineer. FastTracker I is the software that really got me going. I cranked out a couple of dozen mods that fortunately never got released. When FastTracker 2 was released, I fell in love. In a couple of years I made probably around 40 mods, but most of them were never finished or released. I don't think I had a goal. I made music mostly for the heck of it and just wanted to learn more more tricks on how to improve my tracking. And the learning never ends... I would prefer people don't remember them, as I feel that none of them were especially good. :) Music is an excellent tool for supporting storytelling, whether we're talking about a game, a demo or a movie. So much can be done with music to convey emotion and set the overall mood. Music alone can change how we perceive the message of a story; consider a slow-motion video clip of race cars revving on a race track. Now imagine a powerful classical music soundtrack that would go with it. After that, imagine a pumping heavy/punkish rock tune with the same clip. How do the two different soundtracks change your interpretation of the same visual material? I come up with new compositions in my head almost weekly. Unfortunately I haven't managed to get them sequenced due to a million other things that more urgently need to be done. I'm hoping to have the time at some point in the future to do some music, mostly just for my own amusement. I haven't really been following the music scene that closely in the past few years, but I know there is a lot of talent out there. Don't stop, people; keep it up! Wow... there's so much good stuff from the 1990s. I'm not going to single any tunes out, but Dune's music had a huge impact on me. On a personal level, I felt Hunz's "Volume" pushed tracked music to a completely new place. Uh, no. :) If there is going to be an audio cd it would be all new material. Some time in the distant future... The Crystal Method, Underworld, Tori Amos, REM, The Alpha Conspiracy, Sarah McLachlan, Nine Inch Nails, Fiona Apple, Massive Attack, and a whole bunch of other stuff. It's amazing to see that people still are pushing this old hardware to the limits. It's the oldskool spirit that keeps a lot people still feeling connected to the scene, so massive amounts of respect should go out to the people who have and still are working on these ancient beasts. :) Mostly I contribute by participating in organizing Assembly. Some plans for future music & demo releases exist, but we'll see what happens with those. My greets list would be too long and I'd forget someone, anyway, so here's a big fuzzy blanket greeting all people I know and to those who may be reading this. Extra-big-super-greetz go out to Jackie & Maggie; you know why. ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2003 by crown of cryptoburners ---------------------------------------------------------------------------- |
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