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Hydra 
Handle: Hydra
Real Name: Michel Périé
Lived in: France
Ex.Handles: Nemesis, Michel Perie
Was a member of: Anarchy (A), Anarchy pc (A), Devils (DVS - DEV), Imphobia (IMP), Intuition (ITU), Sceptic ($ceptic - SCP - $CP - STC - $TC), Skid Row (SR - SKR)

Modules: 54  online
Interview: Read!
Pictures: 1  online

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
                                                   \/


    Handle(s): Hydra, Nemesis or whatever...

    Groups: Devils, Anarchy, Imphobia...

    Date of birth: 01/09/1973


  • 1-How did your interest for computers start? Which year was that?

  • I was about ten years old when my brother decided to buy a computer for
    home. It was called "ORIC-1". Marvellous machine!
    (technical specs: 16k of memory). The virus of computer technology had soon
    bited me. The new version "ORIC ATMOS" was released and then he bought
    it. At this time, I was interested in graphic arts and basic codings,
    but didn't have enough brain for doing something cool. Some years
    after, I saw the C-64 in some magazines. It was time to change the
    computer. So did I buy one. It was the most extraordinary computer I
    had ever seen by that time. Cool musics, nice graphics. Swapping
    stuffs with penpals on the 64 made me notice some great intros and demos
    from the so called underground "The scene". I thought it could be cool
    to make such nice arts on computer. Sometime later, I bought an ATARI
    520STF. I started painting graphics just for fun and enjoyed the superb
    music disks and demos from the Atari Scene (Blade Runner...).

    In 1988-89, I first met a guy in High School. His callsign was NHP. When he
    showed me his AMIGA 500, I was stunned. He then persuaded me to sell the
    Atari and buy an amiga. We then started a group called "FreeStyle" with a
    coder and another musician like him. But all was not great as we
    expected to be.

    I then decided to quit in 1990 and I contacted a guy from a french demo
    group called "Devils" (hey, pastis 51!!!! Vous êtes encore vivants?).
    I was, by that time, composing chip musics and drawing little graphics
    for the group.

    Well, you know the rest...

    In 1993, I stopped the amiga scene and moved to the PC scene but definitely
    stopped the Scene in 1995-96. So it has been years...


  • 2-What machines did you previously have? What did you do with them?

  • See Question 1.


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • Well, I had no more inspiration and interests in composing chip modules. I
    thought that other guys were better than me in that domain, so that's why
    I stopped the music. And if you do everything at the same time, you can't
    do it at high level. Specialization is maybe a better solution.
    Today, I don't draw nor compose any musics anymore. But I coded some PC
    softwares (in visual basic).


  • 4-Which composing programs have you been using? Which one in particular?

  • I first used the first tracker ever made on the Amiga by Dr Unknown (don't
    really remember). It was before the so known Protracker. Then I tried
    different synthetic programs (Future composer, Sidmon, Delta and a
    few others). It was rather nice.


  • 5-With which module did you feel you had reached your goal?

  • That is a hard question to answer. I think you have to decide for me...
    My goal was to just have fun and that's all.


  • 6-Is there a tune you would like not to remember? For What reason?

  • Same answer like above.


  • 7-In your opinion, what's the value of a music in a demo, game?

  • The music in a demo or game gives the whole tone of the product. Without it,
    its atmosphere would not be as good as it would be. You can make the
    difference between an average demo with a great music and a nice demo with
    a bad music. Nowadays, the industrial market of games is a good example
    of this.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • When I stopped the scene in 1993 and then in 1996, all my computer
    activities for the scene were also stopped. All what I've done was just
    for fun as you know. In addition, studies and works weren't compatible
    with the scene. Today is no exception. I have other priorities in my life...


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • MP3 is a revolution. Now you can use real home made musics composed on your
    synthetizer in your products. The musics are more realistics than
    yesterday. Nonetheless, old chips and synthetic musics are always in my
    mind. It is really unforgettable. The spirit of the ancient times are
    here to stay.


  • 10-Could you tell us some of your all times favourite tunes?

  • Most of my favourite songs are from the 64. The good ol' time as we used to
    say : Commando, comic bakery, the last ninja...
    (got to http://www.c64audio.com and you will be in heaven!).


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • Well, that's not in my mind. I think the page has been turned, but if one
    guy wants to adapt my old tunes into modern ones, then don't hesitate to
    contact me. It would be pleasure.


  • 12-What bands are you currently listenning to?

  • I particulary like The Corrs, Enigma, Tina Arena and some others. (that's
    not what you expected, eh?)


  • 13-What does/did the amiga/c64 scene give you?

  • That's a good question. The scene gave me friends worldwide, taste of arts,
    practicing my english language and mostly fun. Hell, that's it! It is a really
    good experience for the future in your real life (professionally talking). It
    helps you developping your taste for human relations and learning how to
    organize a team. That's important to my eyes.


  • 14-Are you still active in the scene these days?

  • No.


  • 15-Anyone to greet? Anything left to say? Feel free...

  • I don't know what the amiga scene became during all the past years, but I
    wish to thank all my old friends out there who shared an instant of my
    passion (old mates can send me a mail). And good luck to all the boys and
    girls in the actual amiga scene. That is really strange to be interviewed
    after so much time. But I am pleased that you liked my work and contacted
    me at all costs. Thank you very much.


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    please note: this interview is ©opyrighted in 2001 by crown of cryptoburners
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