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Hydra
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle(s): Hydra, Nemesis or whatever... Groups: Devils, Anarchy, Imphobia... Date of birth: 01/09/1973 I was about ten years old when my brother decided to buy a computer for home. It was called "ORIC-1". Marvellous machine! (technical specs: 16k of memory). The virus of computer technology had soon bited me. The new version "ORIC ATMOS" was released and then he bought it. At this time, I was interested in graphic arts and basic codings, but didn't have enough brain for doing something cool. Some years after, I saw the C-64 in some magazines. It was time to change the computer. So did I buy one. It was the most extraordinary computer I had ever seen by that time. Cool musics, nice graphics. Swapping stuffs with penpals on the 64 made me notice some great intros and demos from the so called underground "The scene". I thought it could be cool to make such nice arts on computer. Sometime later, I bought an ATARI 520STF. I started painting graphics just for fun and enjoyed the superb music disks and demos from the Atari Scene (Blade Runner...). In 1988-89, I first met a guy in High School. His callsign was NHP. When he showed me his AMIGA 500, I was stunned. He then persuaded me to sell the Atari and buy an amiga. We then started a group called "FreeStyle" with a coder and another musician like him. But all was not great as we expected to be. I then decided to quit in 1990 and I contacted a guy from a french demo group called "Devils" (hey, pastis 51!!!! Vous êtes encore vivants?). I was, by that time, composing chip musics and drawing little graphics for the group. Well, you know the rest... In 1993, I stopped the amiga scene and moved to the PC scene but definitely stopped the Scene in 1995-96. So it has been years... See Question 1. Well, I had no more inspiration and interests in composing chip modules. I thought that other guys were better than me in that domain, so that's why I stopped the music. And if you do everything at the same time, you can't do it at high level. Specialization is maybe a better solution. Today, I don't draw nor compose any musics anymore. But I coded some PC softwares (in visual basic). I first used the first tracker ever made on the Amiga by Dr Unknown (don't really remember). It was before the so known Protracker. Then I tried different synthetic programs (Future composer, Sidmon, Delta and a few others). It was rather nice. That is a hard question to answer. I think you have to decide for me... My goal was to just have fun and that's all. Same answer like above. The music in a demo or game gives the whole tone of the product. Without it, its atmosphere would not be as good as it would be. You can make the difference between an average demo with a great music and a nice demo with a bad music. Nowadays, the industrial market of games is a good example of this. When I stopped the scene in 1993 and then in 1996, all my computer activities for the scene were also stopped. All what I've done was just for fun as you know. In addition, studies and works weren't compatible with the scene. Today is no exception. I have other priorities in my life... MP3 is a revolution. Now you can use real home made musics composed on your synthetizer in your products. The musics are more realistics than yesterday. Nonetheless, old chips and synthetic musics are always in my mind. It is really unforgettable. The spirit of the ancient times are here to stay. Most of my favourite songs are from the 64. The good ol' time as we used to say : Commando, comic bakery, the last ninja... (got to http://www.c64audio.com and you will be in heaven!). Well, that's not in my mind. I think the page has been turned, but if one guy wants to adapt my old tunes into modern ones, then don't hesitate to contact me. It would be pleasure. I particulary like The Corrs, Enigma, Tina Arena and some others. (that's not what you expected, eh?) That's a good question. The scene gave me friends worldwide, taste of arts, practicing my english language and mostly fun. Hell, that's it! It is a really good experience for the future in your real life (professionally talking). It helps you developping your taste for human relations and learning how to organize a team. That's important to my eyes. No. I don't know what the amiga scene became during all the past years, but I wish to thank all my old friends out there who shared an instant of my passion (old mates can send me a mail). And good luck to all the boys and girls in the actual amiga scene. That is really strange to be interviewed after so much time. But I am pleased that you liked my work and contacted me at all costs. Thank you very much. ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2001 by crown of cryptoburners ---------------------------------------------------------------------------- |
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