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Argon Factor
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Argon Group: Remedy Date of birth: 03/08/1976 When I was 11 my brother bought a C64 + Datasette (we lived in East Berlin). Two weeks after the wall in Berlin came down (fall 1989) I had a C64 of my own. One year later (september 1990) I bought my Amiga 500. I was always into music, cause I have a musical background in my family. My musical education started at the age of 4, when I was 6 I changed to a special musical scool an learned piano and composing for 8 years. With the C64 I sadly never made music. On the Amiga I used Protracker, but only V1 and later V2. V3 was crap and 8-Track Versions of Trackers were forbidden to use by our coders. For "real" music I used Bars & Pipes Professional for years. Now I use Logic on a Macbook Pro. Hard to say, but I think "Native Expirience" from the RMD-Demo "Trip to Mars" was the best one. And - to be honest - who can beat "backward pattern just for fun" and the "find the hidden song" competition inside? ;-) Maybe the early ones are not so great, but nevertheless also part of my career. In my opinion music has the same possibilities to transport feelings than the visual part. so it is a up to 50% important part of any presentation. but in reality it is very hard to integrate the music in a way that is possible to work perfect. sadly just in demos the music is that important; in games is is much to often sloppy and improper. but in movies it's the same problem... Just for leisure purposes... I used to produce professional music for a few years during my studies. I also worked some years for for BMG Germany (a major label) as a product manager, but I changed over to the Telco industry because in the music industry are unfortunately no good jobs available anymore. It's very hard to live as a musician or as an artist in general - believe me. I thing nowadays the people hardly understand the idea of the competition in the reduced possibilities of the tracker music. to produce a cool track with four channels an just a few kb reduces the track to the essence. And you have to think in quite special ways :-) Real music such as MP3 and WAV in games are something else and in my opinion not comparable. Either you make music with a reduced number of tracks and/or with little memory use. Or you have to compare your results with professional produced music. And MIDI files are just a minimal standard and only capable to transport the rough structure of a track. Hard to say, maybe: c64: chris huelsbeck - giana sister title rob hubbart - bionic command martin galway - comic bakery amiga: firefox - musiclinjen virgill - rolfs knightmare chris huelsbeck - turrican II title I think not - all the songs are available in the web and the original sound is still the best :-) I like many styles - check out the band project HOTEL I co-produced lately at: www.nasarock.com It was an exciting time when I was both much younger and had much more timt than today. but i meet some very good friends and laid the foundation to my professional life today. We where young, we were single, we were avant-garde. No, but sometimes I still meet some old friends from those days. Pitty / Dytec (lass mal treffen...) M.C. MP / RMD (um es mit den Worten von frher zu sagen: komm doch mal vorbei ... ;-))))) ACEN / RMD (wat machste so...?) PASO / Dytec (hab immer noch den JD-800... ;-) Radox (unbekannterweise ... ;-) And of course the non-audio crew: phil4, ramses, noa, fatman, magnum and (like I always said) all I have forgotten. ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2007 by crown of cryptoburners |
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