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Jacx
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Jacx Group: Cult (retired) Date of birth: 15.10.1971 Maybe about 1981 a friend of the family introduced me to the his computer. I think it was an Apple II, but I'm not sure since I was still quite young and had never seen one. Kick me if the Apple II hadn't even been built at that time... :-) He showed me a small game and then a disk and bravely insisted that everything I just saw on the screen actually came from this piece of plastic. I couldn't comprehend any of it... Around 1984 I started getting really interested in home computers. Since I couldn't afford one, I went downtown every day after school to fool around with the ones at the local stores and got to know some of the people that later got me into the scene. Thank you, Gerd Bötcher, for that. Probably a year later I bought my first computer, the Commodore VIC20. No music on that one, just programming basic and machine code and, of course, games. A while later I finally got my C64 and started doing music using the first wide-spread tracker called Sound Monitor by none other than Chris Huelsbeck himself. Around 1989 I bought my first Amiga 500. I continued to program on it and finally got my hands on the ProTracker. Getting samples was tricky and I had to rely on my connections to at least get the ST-xx disks with the standard samples used everywhere. Music was what I really liked doing. Other than a few small pixel graphics on the C64, I never did gfx. Even though I did program on my computers, it was never near demo coding. One day my old friend Gerd Bötcher, whome I hadn't seen in years, asked me if I wanted to do some music for a couple of other friends of his. They were doing demos and needed a musician for the german division of CULT. I did a track and they liked it, saw potential but said that the samples were hopelessly old... ;-) Finally I got a sampler so I could sample my own sounds off records and my Roland Jupiter 6. Fast Tracker and ProTracker. Never went over to really using anything over 4 channels on the Amiga. As far as MODs went, it was KEFMANIA, which was actually called KEFDAYS, but the original title was lost along with the comments during the compression for the Kefmania Demo in 1992 released at The Party II in Aars Denmark. We won 7th place with that 2 disk demo. Just old test MODs I did. Since I never released them, no big deal. Maybe I should release them to AMP just to get them archived... I think the music is very important and, of course, I always pay most attention to it. But graphics, code and music go hand in hand in hand in a demo. If one of the three suck then the demo as a whole won't make it far. Old-School demos hardly paid attention to it, but there is a fourth topic that has finally jumped into demos: Style. Everything has to fit together. Things should happen to the beat of the music and the demo should tell a story. I'm still composing for leisure purposes, playing in a band or remixing songs of friends. I'm not touching that tracker again as long as I can help it... :-) Todays Scene music is great, no matter what format it's in. MP3 seems to be the choice at the moment if you've got the space, which you do since you're not limited to a crappy disk anymore. But if you are pressed for size, even that is possible using special routines. Look at a 64KB (!!!) demo FR-08 by Farbrausch on the PC for instance! Doc Holiday And Twilight - Clairvoyance Heatbeat - Street Jungle Lluvia And Radix - Tournesol Mco - Dream Off Necros - Revelation Nuke - Seeing Is Believing End Purple Motion - World Of Plastic Sire - Spring Air Wave - Strangle Hold Kb - Fr08 Paul Van Der Valk - Imploder 4 Main Audiomonster - Sonic Captain - Space Debris Travolta - Condom Corruption No. Who do think I am? Rob Hubbard?! ;-) The fantasy of wanting to be part of it. I read names like Irata and Audiomonster and later got to meet them. I am very proud to have been a part of the Scene and always will be. I got interested in the Scene again after finding Nectarine Radio, an online streaming radio dedicated to demoscene music (check it out at scenemusic.net)! It brought back all the old songs for me and, in my opinion, did alot in keeping the Scene alive. Hell, it reincarnated the Scene for *me*! I'm not currently doing music for the Scene, so my official status is "retired". But if writing this is being active, then yes. If being interested in the Scene is being active, then yes. If listening to Scene music and watching demos, current and old (even C64), is being active, then YES! I'm still a tiny part of the Scene. I'd like to say hi to Ray, Predator, Synth O'Nick, Chromag & Virgill. Against all odds, the Scene is still alive. It's about sharing art and about friendship. Keep it that way. ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2002 by crown of cryptoburners ---------------------------------------------------------------------------- |
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