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Jorgen
Interview
`n. .rP' `qb ,dP' TLb. ,dMP' all rite, now you get the chance to read TML.dMMP some facts about some of the major amiga ,nmm`XXMPX musicians. read about their history in ,#MP'~~XNXYNXTb. the scene and their plans in future.yes, ,d~' dNNP `YNTb. that's meant to be read while listening to ,~ ,NN' `YNb their modules. read 'em over and over and over.. dNP `Yb. ,NN' `b. · i n t e r v i e w · ___________ ______dP _____________ \ / \ ,N'\____ _____________. _____ \ \_____. ____\ / \___P___/ .\--\__ __/__ |--\____)---\ _____/__ |--\_ \ _/ | | | \ | | \__| | _ \ / | \__| | /\ | | _| | | _l_ | | \ / _l_ | ___| l___/=l___|====l____/===\______|==l______|\ /l___/===\______l____/ \/ Handle: Jorgen Group: Mayhem Date of birth: 1971/3/1 C64 received at christmas 1984(?) C64 - sold to a farmer for his son in Shannon New Zealand with all floppies. Amiga 500 & 1200 - donated to TomCat in return for full backup off data and sources I coded mainly. Did music only occasionally. Soundmachine, SoundTracker, Protracker They are all very rough sounding, perhaps if I had spent more time on them I would have been more pleased. They are all fairly embarrassing as it is. Never released the really appalling ones... I can name many games simply because it had a Galway or Hubbard tune. (Add large list of other composers) but I couldn't tell you what kind of game it actually was. Often I would just rip the tune out so I could play it, but not play them game. Alas no. When I moved from New Zealand I sold the keyboards and only brought the 1200 as means to connect the the 'net. There was some special talent to be able to make a catchy tune with restricted number of voices, and "everyone" having the same samples, and yet they did. Mind you, I still like getting remixes of great classics :) Galway, Karsten Obarski - any of them. Awesome, Kyd, Brimble.. all great people. Had the pleasure to bump into Brimble while I was working for Argonaut. Heh, very unlikely. To me they are nostalgic, unsure why anyone would want to listen to them. Armin Van Buuren, Digweed, Fluke, Daft Punk, even Scooter. Good hardware knowledge, programming skills, a foot into the Games Industry and later employment there. Not really, I still program like crazy, but more on Unix, networking and cryptology which isn't really connection to the scene. Often grab the winners from the demo parties to see whats is going on. The #Amiga! guys, old ICE memebers, famiga people.. ---------------------------------------------------------------------------- please note: this interview is ©opyrighted in 2005 by crown of cryptoburners ---------------------------------------------------------------------------- |
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