Welcome to Amiga Music Preservation - Forum. Please log in or sign up.
Keith 303 
Handle: Keith 303
Real Name: Klaus Spang
Lived in: Germany
Ex.Handles: Keith303, K303
Was a member of: ADVANCE, Anarchy (A), Back2Basix, Blank!255 (Blank255), Delight (DLT), Delight pc (DLT), Destiny (DTY), Language Lab (LL), Moz[ic]Art (MOZ), Ooze, Pain (P!), Radical Rhythms (RR), Tokyo Dawn Records (TDR), Twist (TW)

Modules: 91  online
Interview: Read!
Pictures: 1  online

Interview


                           .                  
          `n.          .rP'
           `qb       ,dP'
            TLb.  ,dMP'          all rite, now you get the chance to read
             TML.dMMP            some facts about some of the major amiga
          ,nmm`XXMPX              musicians. read about their history in 
       ,#MP'~~XNXYNXTb.          the scene and their plans in future.yes, 
     ,d~'     dNNP `YNTb.       that's meant to be read while listening to  
    ,~       ,NN'     `YNb   their modules. read 'em over and over and over..
             dNP        `Yb.  
            ,NN'          `b.      · i  n  t  e  r  v  i  e  w  ·      ___________            
      ______dP                                _____________            \         /              
      \    ,N'\____   _____________.  _____   \            \_____.  ____\       /
       \___P___/  .\--\__    __/__ |--\____)---\        _____/__ |--\_   \    _/
        |     |   | \  |      | \__|   |  _     \      /    | \__|   |   /\   |
        |    _|   |    |     _l_       |  |      \    /    _l_       |     ___|
        l___/=l___|====l____/===\______|==l______|\  /l___/===\______l____/
                                                   \/


    Handle: Keith303

    Group: Language Lab

    Date of birth: 08-05-1978


  • 1-How did your interest for computers start? Which year was that?

  • 1986, when my brother got a c-128 on which i, being 8 years of age, played
    games only.


  • 2-What machines did you previously have? What did you do with them?

  • 1988-1990 c-64, games
    1990-1993 amiga500, games + protracker (1993)
    1993-today PC, music purposes only


  • 3-For what specific reason did you end up making music rather than gfx, coding?

  • coincidence. I met a meo/abyss in 1993 in real life, since he was visiting his
    cousin which was a good friend of mine and he drew my attention on protracker
    with his selfmade chiptunes.


  • 4-Which composing programs have you been using? Which one in particular?

  • protracker, fasttracker 1, x-tracker (only 3-4 finished tunes), fasttracker 2
    (plenty), madtracker2 (little), skaletracker (little), renoise.


  • 5-With which module did you feel you had reached your goal?

  • I never set myself a particular "goal", so i never reached anything alike.


  • 6-Is there a tune you would like not to remember? For what reason?

  • There are too many tunes i'd rather not like to remember, which are the majority
    of my hardcore tunes. But i guess they were rather okay for the time they were
    released, it's just that this kind of music was very fashionable and "in" back
    in its time and therefore dies or loses value pretty quickly again.


  • 7-In your opinion, what's the value of a music in a demo, game?

  • It's an element being just as important as all the other ingredents.
    Only a decent balance of all ingredents makes up a reasonable product.


  • 8-At present, are you still composing? For professional or leisure purposes?

  • From 2000-early2003 i was pretty much idle concerning music-writing, but since
    a few months I sometimes write some stuff with renoise again, as nowadays
    software possibilities caught my interest again.
    But my activity today is nothing compared to the one i had back in 1993-2000,
    where i wrote tunes for several hours on a daily basis.
    So it's only for leisure purposes still, basically because i don't know _how_
    to earn money with my stuff.
    I guess it's impossible to earn money with _my_ music at all. :(


  • 9-What do you think of today's pieces of music such as mpeg,wave,midi,etc...?

  • Without compression methods like mpeg, it would be nearly impossible to make
    music broadly available on the net, because it would be either too huge to
    download or would be to exotic in terms of playback compatability, since a lot
    of musicians use hardware midi equipment and a diversified spectrum of music
    related creation programs.


  • 10-Could you tell us some of your all times favourite tunes?

  • Really hard to tell, as i haven't listened to any mods/xms or alike since
    probably 1999. All tunes being released nowadays are mp3 or ogg, so no more
    mods for me. Really can't think of anything right now, sorry.


  • 11-Are you planning to make an audio cd with some of your music remastered?

  • no. i don't think there's the need for something like that.


  • 12-What bands are you currently listenning to?

  • hmm. you're not asking for my selfwritten one i hope, cause there aren't any.
    however one of my alltime favourites are certain titles from artists like:
    patrick lindsey (ex bass/silents)
    aphex twin
    chris liebing
    aim
    .. and some others, as there is plenty of good music around.


  • 13-What does/did the amiga/c64 scene give you?

  • pleasure & amusement.


  • 14-Are you still active in the scene these days?

  • the "scene" got very strange during the past years for me.
    a lot of things have changed and it seems that to me that it is slowly dying.
    it also lost its special flavour because almost everybody stopped releasing
    open source, which again has the effect that it become a bit boring (at least
    for me).


  • 15-Anyone to greet? Anything left to say? Feel free...

  • greetings go out to the little minority out there, that could have some
    pleasure with my stuff. thank you.


    ----------------------------------------------------------------------------
    please note: this interview is ©opyrighted in 2005 by crown of cryptoburners
    ----------------------------------------------------------------------------


who's online?


2 Guests, 0 Users

Processing Time: 0.0709 Secs